Not really that great of an idea, but having a combat system like Skyrim where you aim your spells and can dodge enemy attacks by moving out of their way. Not technically impossible, but it does require a whole lot of work on changing every single spell to make sure they don't home in on enemies and instead travel in a straight line from the caster, but it makes the world more interactive and combat less static.
Quote from: "TheMetalCarrots"Not really that great of an idea, but having a combat system like Skyrim where you aim your spells and can dodge enemy attacks by moving out of their way. Not technically impossible, but it does require a whole lot of work on changing every single spell to make sure they don't home in on enemies and instead travel in a straight line from the caster, but it makes the world more interactive and combat less static.this + a survival like gameplay:if you die, you'll lose everythingyou can build stuff (houses, barricades and so on)you have to collect things (like wood) for craftingand so on, kinda like dayz, ark and all this games. not sure why i want this, but i would like this. Startet smth like that like a year or 2 ago but never finished, because i'm too lazy
I want a world where players have to travel instead of being teleported, and where they can't fly, so you can actually encounter players in the wild.This sole sentence eliminated 99.99% of 2016 MMORPGs x) !