Hi!
I've been working on a project, and it's time to add modified tabards. However, everytime I modify the tabards they end up looking like this:
http://i.imgur.com/8LBoc90.pngTextures seem to be the issue. It only affects "new" items with new itemdisplayid, I can modify a .blp and name it the same as a existing one but as soon as it's a "new" one problems arise.
For instance, I've edited these blp's in photoshop:
Tabard_A_49ArenaBlue_Chest_TL_F.blp
Tabard_A_49ArenaBlue_Chest_TL_M.blp
Tabard_A_49ArenaBlue_Chest_TU_F.blp
Tabard_A_49ArenaBlue_Chest_TU_M.blp
And if I add them to the correct folders, Relentless Tabard which uses those files works fine. But as soon as I've added them to a new entry of ItemDisplayInfo.dbc that's how they end up looking like. Belly-area is chest textured, and first part of bottom is leggings textured. It also looks wrong if I attach actual .blp files to the new items(as in Screenshot, custom displayID with existing, non-modified .blp files)
What am I doing wrong? What did I forget/miss?
Thank you for taking the moment to check it out, and even better, if you have a solution.
Edit: Solved it. Apparently cloning a line in MyDBCEditor causes it to break, and using CSVEdit to fix it up made it work nice. Odd but.. at least it works!
http://i.imgur.com/FC85Uxb.pngRegardless, thanks to those who checked the thread!