This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [Question] Adding Display ID to rings and trinkets  (Read 1437 times)

wjrk

  • Registred Member
  • GM Isle Explorer
  • *****
  • Posts: 17
    • View Profile
[Question] Adding Display ID to rings and trinkets
« on: May 29, 2014, 02:39:03 pm »
Like the topic title says, is it in any way possible to attach a display ID to rings and trinkets? Ideally I'd like them to show up beneath the shirt layer.

If not, can you guys think of another way to make another layer of armour that's visible underneath the shirts? I'm thinking tattoos and large scars on a character's skin.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

  • Contributors
  • Creator of Worlds
  • *****
  • Posts: 1105
    • View Profile
Re: [Question] Adding Display ID to rings and trinkets
« Reply #1 on: May 29, 2014, 07:11:54 pm »
Ima not sure but i think this is not real because every itemslot has own script for displaying those "DispalyID"
for example you can have DisplayID from ItemDisplayInfo.bdc where is inone Line filled Whole Set
but point is that "DisplayID" can be used for every Slot like Head,Chest,Hands Because item will load only needed part from DisplayID ...
head will Head.mdx hands will load texture and attachment
For Example ....
Code: [Select]
53978:1="LShoulder_Plate_A_01.mdx",2="RShoulder_Plate_A_01.mdx",3="Shoulder_Plate_A_01Black",
4="Shoulder_Plate_A_01Black",5="INV_Chest_Plate10",15="Plate_DungeonPaladin_B_01Purple_Sleeve_AU",
16="Plate_DungeonPaladin_B_01Purple_Sleeve_AL",17="Plate_C_01White_Glove_HA",
18="Plate_DungeonPaladin_B_01Purple_Chest_TU",19="Plate_DungeonPaladin_B_01Purple_Chest_TL",
20="Plate_DungeonPaladin_B_01Silver_Pant_LU",21="Plate_DungeonPaladin_B_01Silver_Pant_LL",
22="Plate_A_01Black_Boot_FO"
i see here shoulders,pants,gloves ?
------------------
and soem of them are jsut Icon for item in Bag
Code: [Select]
56985:5="INV_Drink_11"
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9