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Author Topic: [QUESTION] Model Fuc* up!  (Read 3881 times)

Eatos

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[QUESTION] Model Fuc* up!
« on: December 01, 2012, 09:38:40 pm »
Today i decided to convert Pandarens and try to implement them in 3.3.5a.At first it went well, and everything was working fine until i didnt notice a slight visual annoying bug.
All players with pandaren models
will have messed up textures like this


But if creature has display of pandaren model it shows up fine:


So the last 12h i was trying to figure out where the problem comes?
Any suggestions or ideas?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

ZxOxZ21

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Re: [QUESTION] Model Fuc* up!
« Reply #1 on: December 02, 2012, 12:17:57 am »
Try the latest World of Warcraft Model Viewer.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Eatos

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Re: [QUESTION] Model Fuc* up!
« Reply #2 on: December 02, 2012, 12:25:23 am »
Quote from: "ZxOxZ21"
Try the latest World of Warcraft Model Viewer.

The problem is not in Model Viewer.Probably in model or in skin or something...still working on it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malice

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Re: [QUESTION] Model Fuc* up!
« Reply #3 on: December 02, 2012, 09:32:24 am »
Pandarens have a new UV-map structure(1024*512) and other characters have 512*512.
This is a reason of this bug.
And NPC model looks correctly because NPC models have a custom Displayid texture
« Last Edit: January 01, 1970, 01:00:00 am by Admin »