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Author Topic: [SOLVED] Minimap problem, help  (Read 2412 times)

Lawes

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[SOLVED] Minimap problem, help
« on: January 27, 2015, 06:16:08 pm »
Someone know ? all is right with blp and md5translate.trs
« Last Edit: February 01, 2015, 07:07:31 pm by Admin »

Amaroth

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Re: Minimap problem, help
« Reply #1 on: January 27, 2015, 06:28:44 pm »
This tend to happen on ADTs which are at the boarders of the map. Expanding map (even only with empy ADTs which are just one plain ocean) should help.
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Lawes

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Re: Minimap problem, help
« Reply #2 on: January 27, 2015, 09:16:13 pm »
dont works, i added 2 adts everywhere around my map, same prob
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ferreon

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Re: Minimap problem, help
« Reply #3 on: January 28, 2015, 02:11:56 pm »
If you want a working minimap you can not use number less than 10 in your ADT.

For example -> MAP_9_9.adt will give a minimap problem. Try changing it to MAP_12_12.adt, the only thing you have to do is to edit the wdt, all adt names and doing offsetfix in each one.

Ferreon.
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Lawes

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Re: Minimap problem, help
« Reply #4 on: January 28, 2015, 05:05:55 pm »
my adts : 19_35 -> 21_38

i dont use offsetfix bcs that destroy my adts with lot of invis wall and vision problemes (and that dont solves my problem)
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Lawes

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Re: Minimap problem, help
« Reply #5 on: January 29, 2015, 04:57:23 pm »
up
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Lawes

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Re: Minimap problem, help
« Reply #6 on: January 30, 2015, 03:38:56 pm »
i rly need help, the minimap wont works :(
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Amaroth

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Re: Minimap problem, help
« Reply #7 on: January 30, 2015, 11:51:58 pm »
Post screenshot including your Noggit minimap (M hotkey). I would like to see where is your ADT, which is giving you this problem, situated.
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Lawes

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Re: Minimap problem, help
« Reply #8 on: January 31, 2015, 12:07:04 am »
map :
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Amaroth

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Re: Minimap problem, help
« Reply #9 on: January 31, 2015, 09:41:44 am »
In case you have all 16 ADTs in md5translate.trs with minimap texture file assigned: those 12 ADTs around boarders will have this bug from time to time, the only one thing you can do is another expanding of map (see blizzlike maps, they have never boarders nearby lands). Those 4 ADTs in the middle should not have any minimap problems. If you keep having this bug even around a middle of your map, check your md5translate.trs, if all 16 ADTs are correctly there with assined textures.

If you are too lazy to create minimap for every ADT (especially when map is still inDev and minimap is just WIP one) you can just assign one test texture to all ADTs which don't have proper minimap screened from noggit. This is how my md5translate looks like:
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Lawes

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Re: Minimap problem, help
« Reply #10 on: January 31, 2015, 11:55:24 am »
i copy past minimap from another one and just replace what i need, that works
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Amaroth

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Re: [SOLVED] Minimap problem, help
« Reply #11 on: February 01, 2015, 09:45:08 am »
That works too, yep. So, solved? Or is still some problem out there?
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Lawes

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Re: [SOLVED] Minimap problem, help
« Reply #12 on: February 01, 2015, 12:30:41 pm »
Solved, ty for ur help :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »