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[QUESTION] About noggit
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Topic: [QUESTION] About noggit (Read 2752 times)
Elinora
Registred Member
Wiki Incarnate
Posts: 187
[QUESTION] About noggit
«
on:
May 22, 2012, 09:13:11 pm »
So I was wondering a few things.
now i've heard that noggit SDL was reaching its end of developement, so I was wondering if things like
Different brushes for texturing
Vertex Shading
built-in model viewer/import
and features like that was going to be added before the developement ends.. Or is this it for the modding tool?
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: [QUESTION] About noggit
«
Reply #1 on:
May 22, 2012, 09:25:19 pm »
Wrong forum.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] About noggit
«
Reply #2 on:
May 22, 2012, 09:55:34 pm »
Development ends not for noggit
I only make some last updates to make SDL more usabel since I also need it and QT is fare away from being a productiv version.
We have many plans for QT and all the things all people are asking again and again will be in.
And much more. In the moment development stuck because i work more on Maruum then on noggit.
But this will change again in the next time.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Please mark as solved if solved.
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Elinora
Registred Member
Wiki Incarnate
Posts: 187
Re: [QUESTION] About noggit
«
Reply #3 on:
May 22, 2012, 10:03:05 pm »
Yeah the forum was a bit of a blooper, I had 3 different modcraft forums open and I thought I hit the right fan xD
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
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Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] About noggit
«
Reply #4 on:
May 23, 2012, 07:57:36 am »
To show what I meen. THis is a screen of the current noggit stat. Its fare away from where it should get but you see what way its going.
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Elinora
Registred Member
Wiki Incarnate
Posts: 187
Re: [QUESTION] About noggit
«
Reply #5 on:
May 23, 2012, 11:29:36 pm »
I like what I see though
The UI of WoW Edit also seems way more comfortable than the SDL UI.. But that's just my opinion
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [QUESTION] About noggit
«
Reply #6 on:
May 24, 2012, 06:09:54 am »
I never used WoW edit. So i cant tell anything about this. How something looks and how usabel it is dont fit much together i think
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
Elinora
Registred Member
Wiki Incarnate
Posts: 187
Re: [QUESTION] About noggit
«
Reply #7 on:
May 24, 2012, 06:26:02 am »
none of us has, there is just a screenshot of it floating.. But it's kinda like the warcraft 3 editor
«
Last Edit: January 01, 1970, 01:00:00 am by Admin
»
Logged
Currently studying Game Design at Copenhagen University. I also have a big project going on, sadly I have no portfolio of it (yet).
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[QUESTION] About noggit