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Author Topic: Deadmens Landing quests  (Read 662 times)

axel0099

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Deadmens Landing quests
« on: July 03, 2013, 01:13:10 pm »

Starting area quests


made by Vasti and Axel



Gather Supplies


Hello $N.
Since you are new to the camp.
And need to prove yourself, you could show us what worth you have.
Gather 10 piles of wood.
and 30 wool from the sheep.
Here's an Axe and a shear.
We need this for the new tents and supplies.

objective
Gather 10 piles of wood
and 30 wool
return to me afterwards

Shells everywhere


We need you to find and kill some Turtles.
It's to give you a new armor.

Shark at the shores


Your new armor is good looking.
It fits you.
But now, now you have new armor.
It's time for you to face a real challenge.
There's a Shark. [Jawz]
He killed 4 fishers and keeps eating the fish.
Kill it and you will be rewarded.

Mouths to feed.


Hello $N after you killed Jawz it would be nice to gather some food and leather...
Gather 4 leather of Cows
and 4 pieces of meat of Pigs

Last quest of the area


Brothers in aid


Find the brothers Lodar and Medar
They didn't return from hunting this morning.

The arrow and the claw


kill 7 bears and find the enemy hunter.

Revenge


kill the enemy hunter and return with his head.

Introduction to the dark cult


Meet Jarlas


Thank you for taking revenge $N
Now meet our leader you have proven your worth
he has heard tales of dissapearing and appearing creatures.

they're watching us [quest after Meet Jarlas ]


find out who and what these creatures are
we have last heard of them at the edge of the forrest
return to me with more info.

Every piece of info is info? [quest after they're watching us]


find out and steal some of their info.
a piece of paper or anything that tells us something about them.
and what's with those banners?
steal one and bring it here

A cult here... a Cult there.... A cult Everywhere



There's info in the info you took about a Artefact ,,,
 it's an Amulet full of dark powers
 it can transform you in anything.... so it would be a nice thing to infeltrate.
 Also...
 there's a little map here
 we now know where it is
 one of the cult leaders wears it Find and kill him
 and take the amulet
 return to me after this

The infiltrator


You have the amulet... it's bound to the....
cult member you just killed
so you will transform to him...
go to their camp
and try to reach the leader
hear him out
with promise to let him go
kill him
after he told you
what their plans are

The Cult



Black Magic for Black magic



We spotted a group of alfs.
Kill them all and bring us their blood.
we can use it to create more black magic.
Watch out for them they are the sons and daughters of darkness.
Obtain 10 vials of alf blood.

The Killer of good ones.


Kill 20 unicorns and obtain 15 vials of Unicorn blood.

return to Alegoz after this quests.

more info about these quests and the meaning soon

Valtaoz battle is coming


Valtaoz! we were to stupid to understand how the minds of Alfs work.
Blood for Blood as they say it !
They will come now..... So we must handle fast.
The master cannot know of this.
Or he will have our heads on a pike beside the camp.
Go now.
5 members are waiting for you.

Agrasor who?



Humble Servant.
Ogranir
You are instructed to end this matter with the murderers of our beloved friends!
Their heads will get you back to your present status among the Comets.
DO not shame yourself and your clan again!
return to the Front after this.
We will end the matter with Valasil
 Regards.
 Agrasor

Objective:
Deliver the head of Ogranir to Agrasor or the one who's in command of the third legion.
And tell him this is OUR land.

Back to the camp.


Go to your master and tell him that "your" land will burn and we will make a nice artwork of his head.

objective return to Alegoz and inform him about what happened.

Vengeance.


My end has come Valtaoz.
The camp leader found out.
We underestemated him.
now.... i know it's much to ask but...
Take vengeance for my life my friend.

Objective.
Hear out the camp leader and kill him.
Vengeance

Not everything is what it looks


Well done $N
now give me the amulet.
[he pushed you away and freezes you]
Haha! you pathetic creature! i will burn you all!
[ demon attempts to fly away]
[hunter shoots him down]
[you get unfreezed and start the boss fight against camp leader]
[after killiing him you will get a certain amount of exp and loot a nice drop]
[after killing him you can deliver the quest to the co-campleader
« Last Edit: July 03, 2013, 05:01:29 pm by Admin »

Vasti

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Re: Deadmens Landing quests
« Reply #1 on: July 03, 2013, 01:20:05 pm »
I'm making a scratch map about this.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

axel0099

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Re: Deadmens Landing quests
« Reply #2 on: July 03, 2013, 01:23:26 pm »
cool yeah we made it together ;)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vasti

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Re: Deadmens Landing quests
« Reply #3 on: July 03, 2013, 01:28:00 pm »
Here it is




The 1 zone should be like a plain/field zone, with sheeps, cows... animals that survivors had found. You take wool from the sheeps with the shears, which make sheeps change their models to a non-wool ones. Also, you take some wood from the lumberjacks around(maybe there could be some trees, like a deforestation zone)

The 2 and 3 zones are forest zones. Bears and evil people live in forests. Simple.



CORRECTION: The 3 zone should be more in the west. The beach will be plagued with turtles. Yes.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »