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Author Topic: WDT and WDL  (Read 2564 times)

longkallsong

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WDT and WDL
« on: December 29, 2011, 12:32:31 am »
to day i was looking troght some mapfiles in Patch mpq and i saw there was ADTs but no WDT´s only Wdl´s  what is the difference and wy use the Wdt as all tutorials say ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Mjollna

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Re: WDT and WDL
« Reply #1 on: December 29, 2011, 12:53:23 am »
You have a full doc here :

http://www.wowdev.wiki/index.php?title=WDT
http://www.wowdev.wiki/index.php?title=WDL

The basic idea is that both files have a totally different role.

- Wdl represents the low res mountains you can see far away when you're walking on a map ingame.
- Wdt helps the game to know if there's an adt at a particular place or not. If adt/wdt don't correspond, you're sure to get the client to crash.

Patches add new (or modify) content to what's already here in pre-existing mpq, so that's why you don't have all kinds of files in every patch.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

longkallsong

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Re: WDT and WDL
« Reply #2 on: December 29, 2011, 01:13:25 am »
oh ok thanx :D now i got a custom patch with my world edited EmeralDream :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Chuck Norris is really quite nerdy. yes mean, if he now is so damn tough as everyone says, why will he not hit my head in the keyboqöekjhböajsfbaöoheöhrtubnajnuohgqoe¨håqoglnöasfpöaogja997875415845848

Steff

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Re: WDT and WDL
« Reply #3 on: December 29, 2011, 08:55:07 am »
And WDTs are also can hold WMO positions and NO ADTs for WMO only Maps. Like raids or inis without any ground.
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longkallsong

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Re: WDT and WDL
« Reply #4 on: December 29, 2011, 06:01:22 pm »
omg :O my patch dont work :( and in game where the worldbuild shall be its just flatgrass nothing changed :(  i have got patch-4.MPQ worldmapsemeraldream
as it shuld be coz i dont need any Map.DBC or areaTable or ? :O coz i dont got any :D
btw he world build i have im planning to get in to Maruum thats wy i have worked on it this entire week :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Chuck Norris is really quite nerdy. yes mean, if he now is so damn tough as everyone says, why will he not hit my head in the keyboqöekjhböajsfbaöoheöhrtubnajnuohgqoe¨håqoglnöasfpöaogja997875415845848

Steff

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Re: WDT and WDL
« Reply #5 on: December 30, 2011, 06:25:21 am »
So describe what you did exactly. :)

Did you:

1. Create the paths inside the MPQ
2. Put the MPQ inside the DATA subfolder of WoW
3. You changed some existing ADT form WoW like Azeroth or Kalimdor ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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longkallsong

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Re: WDT and WDL
« Reply #6 on: December 30, 2011, 05:16:46 pm »
hey shall it be patch-4.MPQ World maps emeraldream ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Chuck Norris is really quite nerdy. yes mean, if he now is so damn tough as everyone says, why will he not hit my head in the keyboqöekjhböajsfbaöoheöhrtubnajnuohgqoe¨håqoglnöasfpöaogja997875415845848

Steff

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Re: WDT and WDL
« Reply #7 on: January 01, 2012, 03:27:44 pm »
The name patch-4.MPQ is ok.
If you write MPQ not mpq. Must be upper case.

How did you creat the patch.
I creat a folder on HD called patch. Then creat the subfolders there
World/maps/mapname

Put all my files in and use the MPQEdit pack to folder function.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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