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Messages - slyceR

Pages: [1] 2
1
Noggit / Re: Noggit bugs
« on: August 06, 2015, 11:54:32 pm »
Quote from: "Steff"
?  better description please.

Its a Windows 10 Bug only

Windows 10 Bugs in Noggit

• Texture deleting didn't work
• Water edit didn't work
..coming more :)

2
Noggit / Re: Noggit bugs
« on: August 06, 2015, 02:15:30 pm »
• Dont delete Groundtextures

3
Level Design / Re: [QUESTION] Map makes random Holes on the Map
« on: January 09, 2015, 03:33:20 pm »
How can i reset the heightmap?

4
Level Design / [QUESTION] Map makes random Holes on the Map
« on: January 06, 2015, 01:03:55 pm »
Hey Modcraft-Com,

i have a new problem! - My Noggit makes random holes on the map after save and loading.

[attachment=1:3hiy19df]5t9bZSd.png[/attachment:3hiy19df]

The next problem is that:

[attachment=0:3hiy19df]Screenshot_1.jpg[/attachment:3hiy19df]

Greets

5
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps
« on: November 19, 2014, 10:22:01 pm »
Quote from: "Amaroth"
Quote from: "ferreon"
Finally, was your problem solved?
Yup, works 100% now. Thanks for tut.

Work for me too! - Thank you so much ferreon

6
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps
« on: November 19, 2014, 03:33:47 pm »
Quote from: "ferreon"
Quote from: "Amaroth"
So the only one damned thing I was ever doing wrong was that AreaBit in AreaTable.dbc? I wanna hang myself. :D

Going to try it, thanks a lot.

....

EDIT3: Its OK now, so, for all other guys, if you use MyDBCEditor, save that DBC once in Taliis to make this actually work. MyDBCEditor seems to be broking a bit both areas and zones, keeping some of the original data from rows you were using if you were adding new rows by copying some old ones. My areas and zones were made as copies of Stromgarde area, Arathi Highlands zone and you can see on screen how it ended while I did this with MyDBCEditor.

I don't know what exactly is areabit because I was looking for some information and I couldn't find it. Maybe schlumpf knows, I think the value is coded in source.

Im going to edit post to use Taliis instead MyDbcEditor. Yes, I used taliis to edit myareatable.dbc, but for the rest of dbcs MyDbcEditor works better than taliis I think.

Quote from: "slyceR"
Its doesnt work for me i have the same problem now:
viewtopic.php?f=10&t=8615

http://i.imgur.com/o5OwUkx.jpg

Ah you wrote in your tutorial your mapextractor.exe dont read DBC files! - he do he load dbc folder in my wow client folder with all dbc files.

you send the right mapextractor?

I didn't realize that the dbc folder was already created in my directory, so the extractor couldn't extrac it :P.

About your problem, I think its not *.map problem, I think your map.dbc or areatable.dbc aren't correctly edited or maybe you painted the AreaID of the other zone in the map.

Can you post a pic of map.dbc, areatable.dbc and areaid value of the adt? (If you don't know how to see the areaid in the adt post the adts or send me pm if you want.)

Here is my Patch.MPQ: http://nefarian-wow.com/files/patch-4.rar

7
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps
« on: November 19, 2014, 03:10:21 pm »
Okay i edit with MyDBCEditor save it, open with Taliis and save it again to repair my DBC-File? - I try it out. Thanks for help.

8
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps
« on: November 19, 2014, 01:13:22 pm »
I must using Taliis to fix it or what? :)

9
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps
« on: November 18, 2014, 11:09:49 pm »
Its doesnt work for me i have the same problem now:
viewtopic.php?f=10&t=8615

http://i.imgur.com/o5OwUkx.jpg

Ah you wrote in your tutorial your mapextractor.exe dont read DBC files! - he do he load dbc folder in my wow client folder with all dbc files.

you send the right mapextractor?

Do you have Skype? - My Name: inzanemusik

10
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 18, 2014, 01:37:47 pm »
Quote from: "Amaroth"
Quote from: "slyceR"
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.

the trinitycore dont read the custom map! i try to implement the map
Sorry sir, you wrote bullshit :D. No fun now, I am using blizzlike map #37; PvPZone02. No custom map. Custom ADTs? Yep. Custom zones and areas? Yep. But no custom map used for me. Btw, I encountered the same problems while editing Arathi and Hillsbrad.

When i wrote bullshit solve this problem! - The TrinityCore Owner self wrote me that the problem in the trinitycore not in the mapextrator.

I found the right place in the core to solve this problem

11
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 16, 2014, 10:49:43 pm »
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.

the trinitycore dont read the custom map! i try to implement the map

12
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 13, 2014, 04:33:38 pm »
Quote from: "Amaroth"
There is also one little problem when you are extracting maps from your WoW I found. Extractors are extracting DBCs from Locale directories and don't even try to look for them in root Data file. That means that DBCs are extracted blizzlike, if you don't have modified map extractors or if you place your DBCs just into some patch in Data, not in Locale folder. That might actually mean that during creating of map files blizzlike DBCs are used, not your modified ones.

In fact its probably not so simple.  I have my modified DBCs in Locale folder and still have problems very similiar to yours - server keeps having problems recognizing correctly where the hell my character is when I type .gps. Friend of mine said something about core related problem, but I haven't investigated it any further, because I can't do a **** in a core and I don't want to start learning it.

Its a stupid problem! - I hope i can make this work.

13
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 12, 2014, 11:13:44 pm »
I doesnt work....
i have no idea....

Schreckensinsel -> 5000 Schreckensinsel
Insel der Magie -> 5001 Insel der Magie

on the realm

Schreckensinsel -> 5001 Insel der Magie
Insel der Magie -> 5001 Insel der Magie

...

14
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 12, 2014, 07:08:22 pm »
Quote from: "Steff"
Gps and list mapnames are from server.  The one over the minimap is from client.
I think you maps files and or serverside dbcs are wrong.

I recompile my Mapfiles and i upload all dbc files again.

15
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!
« on: November 12, 2014, 04:58:04 pm »
Quote from: "Jøk3r"
Is your server setup right?
Yes it is! - When i put a Map side on side with a another map its all okay. when i put a map with example map number 810 on the same adts he give me that fuc.... problem!

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