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Noggit / Re: Noggit bugs
« on: August 06, 2015, 11:54:32 pm »Quote from: "Steff"
? better description please.
Its a Windows 10 Bug only
Windows 10 Bugs in Noggit
• Texture deleting didn't work
• Water edit didn't work
..coming more
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Noggit / Re: Noggit bugs« on: August 06, 2015, 11:54:32 pm »Quote from: "Steff" ? better description please. Its a Windows 10 Bug only Windows 10 Bugs in Noggit • Texture deleting didn't work • Water edit didn't work ..coming more 3
Level Design / Re: [QUESTION] Map makes random Holes on the Map« on: January 09, 2015, 03:33:20 pm »
How can i reset the heightmap?
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Level Design / [QUESTION] Map makes random Holes on the Map« on: January 06, 2015, 01:03:55 pm »
Hey Modcraft-Com,
i have a new problem! - My Noggit makes random holes on the map after save and loading. [attachment=1:3hiy19df]5t9bZSd.png[/attachment:3hiy19df] The next problem is that: [attachment=0:3hiy19df]Screenshot_1.jpg[/attachment:3hiy19df] Greets 5
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps« on: November 19, 2014, 10:22:01 pm »Quote from: "Amaroth"
Work for me too! - Thank you so much ferreon 6
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps« on: November 19, 2014, 03:33:47 pm »Quote from: "ferreon"
Here is my Patch.MPQ: http://nefarian-wow.com/files/patch-4.rar 7
Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps« on: November 19, 2014, 03:10:21 pm »
Okay i edit with MyDBCEditor save it, open with Taliis and save it again to repair my DBC-File? - I try it out. Thanks for help.
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Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps« on: November 19, 2014, 01:13:22 pm »
I must using Taliis to fix it or what?
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Tutorials / Re: [TUTORIAL] [TOOL] Extracting custom maps« on: November 18, 2014, 11:09:49 pm »
Its doesnt work for me i have the same problem now:
viewtopic.php?f=10&t=8615 http://i.imgur.com/o5OwUkx.jpg Ah you wrote in your tutorial your mapextractor.exe dont read DBC files! - he do he load dbc folder in my wow client folder with all dbc files. you send the right mapextractor? Do you have Skype? - My Name: inzanemusik 10
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 18, 2014, 01:37:47 pm »Quote from: "Amaroth"
When i wrote bullshit solve this problem! - The TrinityCore Owner self wrote me that the problem in the trinitycore not in the mapextrator. I found the right place in the core to solve this problem 11
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 16, 2014, 10:49:43 pm »
The Problem is the TrinityCore not the Mapextracor! The Extractor read only the dbc and load the map in the mapfile.
the trinitycore dont read the custom map! i try to implement the map 12
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 13, 2014, 04:33:38 pm »Quote from: "Amaroth" There is also one little problem when you are extracting maps from your WoW I found. Extractors are extracting DBCs from Locale directories and don't even try to look for them in root Data file. That means that DBCs are extracted blizzlike, if you don't have modified map extractors or if you place your DBCs just into some patch in Data, not in Locale folder. That might actually mean that during creating of map files blizzlike DBCs are used, not your modified ones. Its a stupid problem! - I hope i can make this work. 13
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 12, 2014, 11:13:44 pm »
I doesnt work....
i have no idea.... Schreckensinsel -> 5000 Schreckensinsel Insel der Magie -> 5001 Insel der Magie on the realm Schreckensinsel -> 5001 Insel der Magie Insel der Magie -> 5001 Insel der Magie ... 14
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 12, 2014, 07:08:22 pm »Quote from: "Steff" Gps and list mapnames are from server. The one over the minimap is from client. I recompile my Mapfiles and i upload all dbc files again. 15
Level Design / Re: [QUESTION] [PROBLEM] Map-Names show wrong!« on: November 12, 2014, 04:58:04 pm »Quote from: "Jøk3r" Is your server setup right?Yes it is! - When i put a Map side on side with a another map its all okay. when i put a map with example map number 810 on the same adts he give me that fuc.... problem!
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