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Author Topic: [SOLVED?] Noggit3 problem  (Read 1502 times)

zdroid9770

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[SOLVED?] Noggit3 problem
« on: December 30, 2011, 06:50:14 am »
I did everything it said in the Tut but i'm stuck at getting the coordinates...but Noggit is not getting it. What to do?? :( :?


Here's the patch plus whats in it:
Here's Noggit (i checked all the tabs) :


Uploaded Done Check:

[youtube:3pu4rr9o]http://www.youtube.com/watch?v=zGp9gWAibHY[/youtube:3pu4rr9o]
« Last Edit: December 30, 2011, 11:01:39 pm by Admin »
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Steff

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Re: Noggit3 problem
« Reply #1 on: December 30, 2011, 07:16:47 am »
Images are to smale.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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zdroid9770

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Re: Noggit3 problem
« Reply #2 on: December 30, 2011, 08:52:47 pm »
Quote from: "Steff"
Images are to smale.


Steff, i updated the pic's but it keeps putting them small size 0.o

Edit: ok instead of pictures, updated post with a video :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Tipsy101

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Re: Noggit3 problem
« Reply #3 on: December 30, 2011, 09:47:49 pm »
Bonjourno, Hey and Hello.

If you're trying to get your *new* custom continent in Noggit then you need to place the DBC Files in a folder in your WoW Directory in a simple Folder called 'DBFilesclient' whilst your WTDs and ADTs get packed into an MPQ patch called 'patch-4.MPQ' this should then be placed into your data folder within the wow directory.

Important to note as well: that within the patch-4 MPQ file, the tree path for your ADTs and your WTDs should look like this: patch-4.MPQ>World>maps>Mayrai Forest>Mayrai Forest.wdt/Mayrai Forest.adts...etc...

Edit: I'll send you a screenshot of how mine looks and I'm on the latest noggit3 and its working. But I think explained it quite well.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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zdroid9770

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Re: Noggit3 problem
« Reply #4 on: December 30, 2011, 09:56:14 pm »
Quote from: "Tipsy101"
Bonjourno, Hey and Hello.

If you're trying to get your *new* custom continent in Noggit then you need to place the DBC Files in a folder in your WoW Directory in a simple Folder called 'DBFilesclient' whilst your WTDs and ADTs get packed into an MPQ patch called 'patch-4.MPQ' this should then be placed into your data folder within the wow directory.

Important to note as well: that within the patch-4 MPQ file, the tree path for your ADTs and your WTDs should look like this: patch-4.MPQ>World>maps>Mayrai Forest>Mayrai Forest.wdt/Mayrai Forest.adts...etc...

Edit: I'll send you a screenshot of how mine looks and I'm on the latest noggit3 and its working. But I think explained it quite well.


The picture will really help and i just got the latest Noggit3 AFTER i posted the video -.- lol
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Tipsy101

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Re: Noggit3 problem
« Reply #5 on: December 30, 2011, 10:08:30 pm »
http://imageshack.us/g/13/noggit3files.jpg/

First screenshot shows the position of the DBCFilesclient - inside there you place your Maps.dbc (and your Areatables.dbc if you have them). The second screenshot shows the position of Patch-4.MPQ. This patch holds the wtds and the adts of your custom zone. In my example its called Pilgrims' Beginning.

Hope this helps :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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zdroid9770

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Re: Noggit3 problem
« Reply #6 on: December 30, 2011, 10:23:10 pm »
Quote from: "Tipsy101"
http://imageshack.us/g/13/noggit3files.jpg/

First screenshot shows the position of the DBCFilesclient - inside there you place your Maps.dbc (and your Areatables.dbc if you have them). The second screenshot shows the position of Patch-4.MPQ. This patch holds the wtds and the adts of your custom zone. In my example its called Pilgrims' Beginning.

Hope this helps :)


I hope it did i just can't test it.... Noggit is having a issue when i got the new Rev heres the link :

http://modcraft.io/viewtopic.php?f=48&t=1336&p=8308#p8308
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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