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Level Design / [WotLk] [Question] New Maps with disconnected tiles.
« on: July 04, 2016, 03:33:39 pm »
So I was able to do a revamp of Goldshire pretty well with the guides on this site and it came out as such






Now, when I went and followed the guide for adding new Tiles to brand new mapIDs everything worked and it loaded in noggit as well as in a 3.3.5a client. But the problem Im seeing here is pretty self explanatory




Does anyone have any idea how this abnormality occurs or maybe how I could go about fixing it?

If you require any further information in what Im using, Just ask and Ill reply back asap.

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