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Author Topic: [BUG] M2s keep duplicating themselfes  (Read 1044 times)

Putte08

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[BUG] M2s keep duplicating themselfes
« on: June 09, 2011, 08:20:03 pm »
Hey there. My world building have been slowed down a lot by this bug, and I want it gone.
I'm trying to build on my custom continent, but some of my M2s keep duplicating themselfes.
Each time I save the ADT they duplicate, and sometimes they end up to be over a thousand of them at the same place. (Which causes my FPS to go down to 5...)
It have actually only happened (so far, if I'm correct) to silvermoon trees, and I think, blood elf trees in general. And what's so strange about this is that it's only happening in some ADTs and not all ADTs that I'm working on.

So I'm really curious on what I can do to stop them from duplicating. I can allways remove the damn trees by using Cryects tools. But they keep comming back, and it's QUITE ANNOYING to constanly delete them. Because it takes a lot of time, and it's annoying too...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Eluo

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Re: [BUG] M2s keep duplicating themselfes
« Reply #1 on: June 09, 2011, 10:35:58 pm »
Hi!
please assing to the noggit beta. This error is removed in the newer revisions.
(I had huge problems with that too)
Contact steff for that please :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Steff

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Re: [BUG] M2s keep duplicating themselfes
« Reply #2 on: June 11, 2011, 10:21:15 am »
Its not full removed. I have to add autosave also an adjacent adts if you move or insert models on an adt corner. Hope to get some time again to write some code the next days. I was very busy last 2 weeks.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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