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Author Topic: Noggit Painting problem  (Read 1130 times)

bizzlesnaff

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Noggit Painting problem
« on: March 15, 2015, 02:42:53 pm »

I don't know what happend there. In noggit it's the same color.
I tried to clear the texture, but it doesn't work for me.
Any Idea?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Allifeur

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Re: Noggit Painting problem
« Reply #1 on: March 15, 2015, 02:49:08 pm »
Are you using Noggit 1.4 ? Can you sse if there is any vertex shading on that chunk ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

bizzlesnaff

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Re: Noggit Painting problem
« Reply #2 on: March 15, 2015, 03:06:29 pm »
Yes i'm using noggit 1.4.
Sry, but what is vertex shading? Thats not just one chunk. 6 adts are in this dark green. And more then 50 adts have the light one.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

PhilipTNG

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Re: Noggit Painting problem
« Reply #3 on: March 21, 2015, 04:09:26 am »
I'd like to know about this too, I get this effect sometimes when I make new ADT Tiles with Talis and paint on them.
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Amaroth

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Re: Noggit Painting problem
« Reply #4 on: March 21, 2015, 01:38:21 pm »
I saw this only once, but editing that chunk with any terrain model edditing tool (raising/lowering/flattening/blurring) fixed that for me.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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