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Topic: Noggit Painting problem (Read 1130 times)
bizzlesnaff
Registred Member
Wiki Incarnate
Posts: 124
Noggit Painting problem
«
on:
March 15, 2015, 02:42:53 pm »
I don't know what happend there. In noggit it's the same color.
I tried to clear the texture, but it doesn't work for me.
Any Idea?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Allifeur
Contributors
Wiki Incarnate
Posts: 189
Re: Noggit Painting problem
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Reply #1 on:
March 15, 2015, 02:49:08 pm »
Are you using Noggit 1.4 ? Can you sse if there is any vertex shading on that chunk ?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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bizzlesnaff
Registred Member
Wiki Incarnate
Posts: 124
Re: Noggit Painting problem
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Reply #2 on:
March 15, 2015, 03:06:29 pm »
Yes i'm using noggit 1.4.
Sry, but what is vertex shading? Thats not just one chunk. 6 adts are in this dark green. And more then 50 adts have the light one.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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PhilipTNG
Contributors
Creator of Worlds
Posts: 709
Re: Noggit Painting problem
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Reply #3 on:
March 21, 2015, 04:09:26 am »
I'd like to know about this too, I get this effect sometimes when I make new ADT Tiles with Talis and paint on them.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Amaroth
Contributors
Creator of Worlds
Posts: 1219
Re: Noggit Painting problem
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Reply #4 on:
March 21, 2015, 01:38:21 pm »
I saw this only once, but editing that chunk with any terrain model edditing tool (raising/lowering/flattening/blurring) fixed that for me.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
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Noggit Painting problem