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Author Topic: GroundEffects information  (Read 1133 times)

Leor

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GroundEffects information
« on: September 25, 2013, 01:33:00 am »
Hello everyone,

I am trying to map a vacated area by Blizzard and I obviously have problems when I want to change the texture. On Noggit, everything goes well but in game, the mapped area causes many wow-errors.

From my research, the cause will be the GROUNDEFFECTS of which were present on the base of my chunks textures that have been found deleted when I changed my textures.
I tried swapping the basic textures to determine which were necessary and which I could change, but the result does not suit me because the necessary textures are too many (2/4) and thus prevent me from mapping correctly.

I wonder if there is not a way to completely remove the GROUNDEFFECTS on ADT without it causes WoW-error (I do not want the /console GROUNDEFFECTS 0 command).
Or whether there are other ways to solve this problem and finally to modify the empty areas of Blizzard at my convenience.

Regards
Leor
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: GroundEffects information
« Reply #1 on: September 25, 2013, 10:13:29 am »
MCNK[].ReallyLowQualityTextureingMap[][] = 0
MCNK[].MCLY[].effectId = 0
http://wowdev.wiki/index.php?tit ... MCNK_chunk
« Last Edit: January 01, 1970, 01:00:00 am by Admin »