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Topic: Walk through Walls (Read 1802 times)
medi4
Guest
Walk through Walls
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on:
November 08, 2010, 08:05:24 pm »
Hi,
I'm pretty done with my "SPECIAL WINTER EVENT".
but I have problems with the walls coz you can walk through them and this is a big problem
Here are some pics:
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If you wanna test it, to support me, please send me a pm to get the download link :roll:
I don't post the download link here because may someone release this by his own...
I hope someone know the problem :?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Walk through Walls
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Reply #1 on:
November 09, 2010, 05:12:38 pm »
Looking at the sun: Is this 4.*?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Skullbot
Registred Member
Polygonshifter
Posts: 54
Re: Walk through Walls
«
Reply #2 on:
November 09, 2010, 09:16:42 pm »
I think that it's 4.x, light rays were not implemented before ;p
But, is it modded with Noggit ? Then how could you run Noggit under 4.x ?
Or maybe it's a GameObject-based event, but it looks pretty good =)
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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medi4
Guest
Re: Walk through Walls
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Reply #3 on:
November 26, 2010, 05:41:15 pm »
it isn't 4.x
but I know Noggit makes this "error" when I spawn these walls with Yias Edit I can't walk through them
and I edited the pics with GIMP...
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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TheBuG
Contributors
Creator of Worlds
Posts: 469
Re: Walk through Walls
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Reply #4 on:
November 26, 2010, 08:44:56 pm »
Try saving it with cryectstools, might fix the problem, you can find them on MMOWNED, first throw the ADTS on fileinfo.exe, then on loadinfo.exe.
If this doesn't fix the problem, the walls might have no collision added. Are it .m2s or .wmos?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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schlumpf
Administrator
Creator of Worlds
Posts: 2967
Re: Walk through Walls
«
Reply #5 on:
November 26, 2010, 09:50:11 pm »
No, Cryect's tools do not fix this problem. A more recent version of Noggit or Taliis might fix this.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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