Back in 2009 I tried taking "tutorial requests". It sadly didn't take off. I'd be happy with a place where people request information on a topic, as neutral and short as possible. As stated above, I don't exactly like tutorials. I'm not quite sure about what format is the right one though. Possibly something wiki-ish with commenting inline.
Quote from: "schlumpf"Back in 2009 I tried taking "tutorial requests". It sadly didn't take off. I'd be happy with a place where people request information on a topic, as neutral and short as possible. As stated above, I don't exactly like tutorials. I'm not quite sure about what format is the right one though. Possibly something wiki-ish with commenting inline.I liked the format of the Noggit guide already here on Modcraft, segmented, book-like, episodic tutorials. They are clear to follow and clearly visible.We should have sections for:1) [Tutorial Requests] where people make requests for tutorials.2) [Tutorials] where tutorials are delivered.3) maybe we could have [Paid Tutorials] where posters release the tutorial for a small fee, to make writing the tutorial worth their while. Whether this should be a combined tutorial board or seperated between boards I don't really know. Retro-porting might have their own retro tutorials, whereas Serverside has their serverside tutorials, so in that respect, a unified tutorial board doesn't make sense, unless that unified tutorial board is also sectioned.
but we have so many other aspects to WoW modding, like everything I've already mentioned. Model swapping, npc pathing, cinematic creation, even basic addon creation, we have nothing near an adequate amount of information. In some areas we have NO or LITTLE information.
Quote from: "Method"but we have so many other aspects to WoW modding, like everything I've already mentioned. Model swapping, npc pathing, cinematic creation, even basic addon creation, we have nothing near an adequate amount of information. In some areas we have NO or LITTLE information.What? Why do you need information on this stuff?Model swapping = common sense. You learn how the MPQ structure works and then it's a piece of piss.NPC Pathing = a complicated issue that changes a lot. Emulators currently use variations of A*. You cannot give a guide on this - this is something you need to study in your own time, which Google can help you with.Basic addon creation = A million guides for this already exist on the Internet. That's how I learnt.So everything you listed there I completely disagree with. We don't need tutorials for tutorials sake and there's no need to copy stuff over here if there are dedicated sites for these specific areas.
Quote from: "stoneharry"Quote from: "Method"but we have so many other aspects to WoW modding, like everything I've already mentioned. Model swapping, npc pathing, cinematic creation, even basic addon creation, we have nothing near an adequate amount of information. In some areas we have NO or LITTLE information.What? Why do you need information on this stuff?Model swapping = common sense. You learn how the MPQ structure works and then it's a piece of piss.NPC Pathing = a complicated issue that changes a lot. Emulators currently use variations of A*. You cannot give a guide on this - this is something you need to study in your own time, which Google can help you with.Basic addon creation = A million guides for this already exist on the Internet. That's how I learnt.So everything you listed there I completely disagree with. We don't need tutorials for tutorials sake and there's no need to copy stuff over here if there are dedicated sites for these specific areas.I'd love to have many short tutorials on one site instead of searching on google and may fight very outdated tutorials in really bad english. I also like to learn stuff in a short, fast way instead of experementing with everything i want to do. It's like programming, the solution might be very easy, but sometimes you just can't find it alone and may give up sooner or later.I like schlumpf's idea of a own site with a tutorial system or something instead of a forum. Maybe there won't be a big difference, but it feels completely different. At least for me.
I really hope this doesn't become a community where we attempt to give tutorials on how to program. This is the direction you want to take. We really DO NOT need tutorials on addon development. There are dedicated sites that will always be way more up to date than any place like here.
noone said this but a baskc lua xml is not wrong becaus it is needed for interface development. and so very wow modding related. perhaps an introduction that people understand that the wow interface is a big addon and then some links to resources and external tutorials. and yes a site listing and grouping tutorials will definitely come.
- Maybe few proper moderators that could help maintain some order and structure in the whole forum. (I'm willng to help with this one)
- Perhaps if a tool is tested and working properly, move it to sticky.- Make a general storage where a moderator would store all the up to date and tested (approved) tools. Really some download links to tools like FuTa are dead for months.
- The thing is: I come up with an idea for a great but small tool. Instead of releasing this, I would try to communicate with someone that has already made a tool in this area of modding and try to merge it together into a single and more powerful tool.