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Topics - Eremis

Pages: [1]
1
Modelling and Animation / LoginScreen background
« on: March 15, 2013, 10:05:12 pm »
Hi all!

I wanted to create a loginscreen with morderd's tutorial, but i got a little prob :

My background pic isn't the same as my original pic. Here screens :

loginscreen :


original background :



I certainly made a mistake in photoshop, but i didnt realy understand this part of the tuto. So if someone can tell me exactly the way to have the same pic in the background of my loginscreen.


Thanks :D

2
Noggit / [SOLVED] [BUG] Noggit don't start
« on: December 27, 2012, 02:04:59 pm »
Hi everyone !

I recently changed my PC but now on it, when i want to launch noggit, this one just shutdown instantly.

Logs aren't realy nice, but here it is :

0 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
760 - (Video.cpp:204): [Debug] GL: Version: 4.3.0
760 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
760 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 560 Ti/PCIe/SSE2/3DNOW!


Just that. I think the problem come of my graphic card, but i installed the last driver for it.

Thanks :)

3
"Retro-Porting" / MoP models don't show IG
« on: July 12, 2012, 07:18:46 pm »
Hey Modcraft !


I've a problem with MoP m2s. I spawned them in noggit but IG they dont appear x_x



I maybe forgot to do something, but what ? Models are alrendy converted, and the shadow bug is just for shadow, not for show models, no ?

Thanks :-D

4
Modelling and Animation / Reflection problem cata to wotlk
« on: May 22, 2012, 09:26:40 pm »
Hey guys !

I have a little problem with the Zim Converter for alpha cata to wotlk.

Converter works nice (and its very amazing, thx Zim ^^) but i've a problem on one model :



WorldGenericHumanPassive DoodadsStormwindStormwind_StreetLamp_02.m2

I imported other models as you can see and i've no problem with them.

So my question is, why this and how to resolve :)

Thanks :D

5
Level Design / [SOLVED] Remove alphamaps
« on: May 20, 2012, 04:10:31 pm »
Hi all !


I'm doing a new Stromgarde, i made a flat terrain and i removed the useless textures but when i put a new textures in them i've a wow error IG. I tried different textures but i always have this error. So i want to remove the alphamaps and try with the noggit texture swapper to see if it works IG. I tried with FuTa but my alphamaps looks strange, i've textures strips u_u

So, i want to know if someone can tell me a solution to my problem ^^

Thanks !

6
Noggit / [SOLVED] Problem with wmo spawn
« on: May 13, 2012, 02:46:09 pm »
Hey Modcraft !

I've a problem with the new rev of noggit (rev1.1). When i try to import WMO in noggit with import.txt, the wmo are spawn, but they're invisible u_u. I can select them but i can't see them, it's a bit annoying for modding a city ^^"

Here my log :

[spoiler:39fxn7ha]1 - (Noggit.cpp:130): Noggit Studio - SDL 1.1
770 - (Video.cpp:204): [Debug] GL: Version: 4.2.0
770 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
771 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 560 Ti/PCIe/SSE2
772 - (Noggit.cpp:257): Game path: C:UsersPublicGamesWorld of Warcraft
772 - (Noggit.cpp:261): Project path: C:UsersPublicGamesWorld of Warcraft
772 - (Noggit.cpp:302): Locale: frFR
805 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common.MPQ
831 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common-2.MPQ
838 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/expansion.MPQ
848 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/lichking.MPQ
868 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch.MPQ
873 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-2.MPQ
875 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-3.MPQ
876 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-c.MPQ
878 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-s.MPQ
882 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/locale-frFR.MPQ
883 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/expansion-locale-frFR.MPQ
883 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/lichking-locale-frFR.MPQ
887 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR.MPQ
888 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-2.MPQ
889 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-3.MPQ
2438 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2800 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2801 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2801 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2802 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2803 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2803 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2830 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2842 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2843 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2859 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2860 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
2869 - (Noggit.cpp:407): [Debug] Creating Menu
2890 - (World.cpp:152): World 451: development has no WDT file!
2904 - (World.cpp:152): World 582: Transport176244 has no WDT file!
2904 - (World.cpp:152): World 584: Transport176231 has no WDT file!
2904 - (World.cpp:152): World 586: Transport181645 has no WDT file!
2904 - (World.cpp:152): World 587: Transport177233 has no WDT file!
2904 - (World.cpp:152): World 588: Transport176310 has no WDT file!
2905 - (World.cpp:152): World 589: Transport175080 has no WDT file!
2905 - (World.cpp:152): World 590: Transport176495 has no WDT file!
2905 - (World.cpp:152): World 591: Transport164871 has no WDT file!
2905 - (World.cpp:152): World 592: Transport186238 has no WDT file!
2905 - (World.cpp:152): World 593: Transport20808 has no WDT file!
2905 - (World.cpp:152): World 594: Transport187038 has no WDT file!
2905 - (World.cpp:152): World 596: Transport187263 has no WDT file!
2910 - (World.cpp:152): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
2910 - (World.cpp:152): World 612: Transport_Menethil_Valgarde has no WDT file!
2910 - (World.cpp:152): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
2911 - (World.cpp:152): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
2912 - (World.cpp:152): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
2912 - (World.cpp:152): World 621: Transport_Moa'ki_Kamagua has no WDT file!
2912 - (World.cpp:152): World 622: Transport192241 has no WDT file!
2912 - (World.cpp:152): World 623: Transport192242 has no WDT file!
2913 - (World.cpp:152): World 641: Transport_AllianceAirshipBG has no WDT file!
2913 - (World.cpp:152): World 642: Transport_HordeAirshipBG has no WDT file!
2914 - (World.cpp:152): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
2915 - (World.cpp:152): World 672: Transport197347 has no WDT file!
2915 - (World.cpp:152): World 673: Transport197348 has no WDT file!
2916 - (World.cpp:152): World 712: Transport197349 has no WDT file!
2916 - (World.cpp:152): World 713: Transport197350 has no WDT file!
2916 - (World.cpp:152): World 718: Transport201834 has no WDT file!
2982 - (Noggit.cpp:411): [Debug] Entering Main Loop
4454 - (Video.cpp:133): [Debug] resize(1618, 1028);
5922 - (World.cpp:240): [Debug] Loading world "Azeroth".
10324 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_dwarfui_dwarf.m2".
10355 - (MapTile.cpp:51): Opening tile 25, 34 ("WorldMapsAzerothAzeroth_25_34.adt") from MPQ.
10439 - (MapTile.cpp:415): [Debug] Done loading tile 25,34.
10450 - (MapTile.cpp:51): Opening tile 26, 34 ("WorldMapsAzerothAzeroth_26_34.adt") from MPQ.
10517 - (MapTile.cpp:415): [Debug] Done loading tile 26,34.
10537 - (MapTile.cpp:51): Opening tile 25, 35 ("WorldMapsAzerothAzeroth_25_35.adt") from disk.
10575 - (MapTile.cpp:415): [Debug] Done loading tile 25,35.
10579 - (MapTile.cpp:51): Opening tile 26, 35 ("WorldMapsAzerothAzeroth_26_35.adt") from MPQ.
10640 - (MapTile.cpp:415): [Debug] Done loading tile 26,35.
10650 - (MapTile.cpp:51): Opening tile 25, 36 ("WorldMapsAzerothAzeroth_25_36.adt") from disk.
10680 - (MapTile.cpp:415): [Debug] Done loading tile 25,36.
10684 - (MapTile.cpp:51): Opening tile 26, 36 ("WorldMapsAzerothAzeroth_26_36.adt") from MPQ.
10743 - (MapTile.cpp:415): [Debug] Done loading tile 26,36.
10748 - (Video.cpp:282): [Error] OpenGL: (at Liquid::draw:: after the draw list): GL_INVALID_VALUE
22292 - (MapView.cpp:418): [Debug] 100-Import.txt
70356 - (MapTile.cpp:767): Saving ADT "WorldMapsAzerothAzeroth_25_36.adt".
70356 - (MapTile.cpp:921): [Debug] Added texture "tilesetsilverpinesilverpineshore.blp".
70356 - (MapTile.cpp:921): [Debug] Added texture "tilesetwetlandswetlandsdirt01.blp".
70373 - (MPQ.cpp:376): [Error] Is "c:/users/public/games/world of warcraft/world/maps/azeroth/azeroth_25_36.adt" really a location I can write to? Saving failed.
70396 - (MPQ.cpp:382): Saving file "c:/users/public/games/world of warcraft/world/maps/azeroth/azeroth_25_36.adt".
74357 - (MapTile.cpp:767): Saving ADT "WorldMapsAzerothAzeroth_25_36.adt".
74357 - (MapTile.cpp:921): [Debug] Added texture "tilesetsilverpinesilverpineshore.blp".
74357 - (MapTile.cpp:921): [Debug] Added texture "tilesetwetlandswetlandsdirt01.blp".
74371 - (MPQ.cpp:376): [Error] Is "c:/users/public/games/world of warcraft/world/maps/azeroth/azeroth_25_36.adt" really a location I can write to? Saving failed.
74371 - (MPQ.cpp:382): Saving file "c:/users/public/games/world of warcraft/world/maps/azeroth/azeroth_25_36.adt".
75819 - (TextureManager.cpp:17): [Debug] Still in the texture manager:
- dungeonstexturesbrianvalleygatemm_cask_side_01_storm.blp
- dungeonstexturesbrianvalleygatemm_irnfg_entry_trim_03_storm.blp
- dungeonstexturesfloormm_strmwnd_int_floor_02.blp
- dungeonstexturestrimmm_strmwnd_trim_02.blp
- dungeonstexturestrimmm_strmwnd_wtrim_01.blp
- dungeonstextureswallsmm_strmwnd_wall_05.blp
- dungeonstextureswallsmm_strmwnd_wall_06.blp
- environmentsstarsstars.blp
- environmentsstarsstars2.blp
- interfacebuttonscheckbuttonglow.blp
- interfacebuttonsui-checkbox-check.blp
- interfacebuttonsui-checkbox-up.blp
- interfacebuttonsui-dialogbox-button-disabled.blp
- interfacebuttonsui-dialogbox-button-down.blp
- interfacebuttonsui-dialogbox-button-up.blp
- interfacebuttonsui-panel-minimizebutton-down.blp
- interfacebuttonsui-panel-minimizebutton-up.blp
- interfacebuttonsui-rotationleft-button-down.blp
- interfacebuttonsui-rotationleft-button-up.blp
- interfacebuttonsui-scrollbar-knob.blp
- interfacebuttonsui-scrollbar-scrolldownbutton-down.blp
- interfacebuttonsui-scrollbar-scrolldownbutton-up.blp
- interfacebuttonsui-scrollbar-scrollupbutton-down.blp
- interfacebuttonsui-scrollbar-scrollupbutton-up.blp
- interfacebuttonsui-sliderbar-background.blp
- interfacebuttonsui-sliderbar-border.blp
- interfacebuttonsui-sliderbar-button-horizontal.blp
- interfacebuttonsui-spellbookicon-nextpage-down.blp
- interfacebuttonsui-spellbookicon-nextpage-up.blp
- interfacebuttonsui-spellbookicon-prevpage-down.blp
- interfacebuttonsui-spellbookicon-prevpage-up.blp
- interfacedialogframeui-dialogbox-background-dark.blp
- interfaceiconsinv_elemental_mote_air01.blp
- interfaceiconsinv_elemental_mote_earth01.blp
- interfaceiconsinv_feather_16.blp
- interfaceiconsinv_gizmo_hardenedadamantitetube.blp
- interfaceiconsinv_misc_enggizmos_swissarmy.blp
- interfaceiconsinv_misc_map07.blp
- interfaceiconsinv_misc_net_01.blp
- interfaceiconsinv_misc_questionmark.blp
- interfaceiconsinv_potion_83.blp
- interfacetooltipsui-tooltip-border.blp
- tilesetgenericblack.blp
- tilesetsilverpinesilverpineshore.blp
- tilesetwetlandswetlandsdirt01.blp
- xtexturesoceanocean_h.%d.blp
75819 - (ModelManager.cpp:19): [Debug] Still in the model manager:
- environmentsstarsstars.m2
75819 - (WMO.cpp:1173): [Debug] Still in the WMO manager:
- worldwmoazerothbuildingskeepwallgate01.wmo
75861 - (Noggit.cpp:510): [Debug] Exited[/spoiler:39fxn7ha]

The model what i've spawned :

worldwmoazerothbuildingskeepwallgate01.wmo

(path is good)

and in noggit :




Thanks :p

7
Noggit / Can't import from ModelViewer
« on: April 15, 2012, 02:59:05 am »
Hi Modcraft !

I've a problem with the new noggit rev. I can't import m2's and wmo's with modelviewer. I've a modelviewer what Steff share, i don't know where but i know it's him who share it x)

Here the noggit.conf :

Code: [Select]
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = Path = D:World of Warcraft

#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile = C:UsersPublicGamesWorld of WarcraftWoWModelViewerNoggituserSettingslog.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
FarZ=2048


Here the noggit log :

Code: [Select]
1 - (Noggit.cpp:130): Noggit Studio - 3.0
760 - (Video.cpp:204): [Debug] GL: Version: 4.2.0
760 - (Video.cpp:205): [Debug] GL: Vendor: NVIDIA Corporation
760 - (Video.cpp:206): [Debug] GL: Renderer: GeForce GTX 560 Ti/PCIe/SSE2
762 - (Noggit.cpp:257): Game path: C:UsersPublicGamesWorld of Warcraft
762 - (Noggit.cpp:261): Project path: C:UsersPublicGamesWorld of Warcraft
762 - (Noggit.cpp:302): Locale: frFR
794 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common.MPQ
821 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/common-2.MPQ
828 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/expansion.MPQ
837 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/lichking.MPQ
856 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch.MPQ
861 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-2.MPQ
863 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-3.MPQ
864 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/patch-c.MPQ
869 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/locale-frFR.MPQ
870 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/expansion-locale-frFR.MPQ
870 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/lichking-locale-frFR.MPQ
874 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR.MPQ
875 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-2.MPQ
876 - (MPQ.cpp:47): [Debug] Opened archive C:UsersPublicGamesWorld of WarcraftData/frFR/patch-frFR-3.MPQ
2813 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2815 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2815 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2816 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2817 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2818 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2818 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2845 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2858 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2859 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2875 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
2876 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
2885 - (Noggit.cpp:407): [Debug] Creating Menu
2907 - (World.cpp:152): World 451: development has no WDT file!
2920 - (World.cpp:152): World 582: Transport176244 has no WDT file!
2920 - (World.cpp:152): World 584: Transport176231 has no WDT file!
2921 - (World.cpp:152): World 586: Transport181645 has no WDT file!
2921 - (World.cpp:152): World 587: Transport177233 has no WDT file!
2921 - (World.cpp:152): World 588: Transport176310 has no WDT file!
2921 - (World.cpp:152): World 589: Transport175080 has no WDT file!
2921 - (World.cpp:152): World 590: Transport176495 has no WDT file!
2921 - (World.cpp:152): World 591: Transport164871 has no WDT file!
2921 - (World.cpp:152): World 592: Transport186238 has no WDT file!
2921 - (World.cpp:152): World 593: Transport20808 has no WDT file!
2922 - (World.cpp:152): World 594: Transport187038 has no WDT file!
2922 - (World.cpp:152): World 596: Transport187263 has no WDT file!
2927 - (World.cpp:152): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
2927 - (World.cpp:152): World 612: Transport_Menethil_Valgarde has no WDT file!
2927 - (World.cpp:152): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
2927 - (World.cpp:152): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
2929 - (World.cpp:152): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
2929 - (World.cpp:152): World 621: Transport_Moa'ki_Kamagua has no WDT file!
2929 - (World.cpp:152): World 622: Transport192241 has no WDT file!
2929 - (World.cpp:152): World 623: Transport192242 has no WDT file!
2930 - (World.cpp:152): World 641: Transport_AllianceAirshipBG has no WDT file!
2930 - (World.cpp:152): World 642: Transport_HordeAirshipBG has no WDT file!
2930 - (World.cpp:152): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
2932 - (World.cpp:152): World 672: Transport197347 has no WDT file!
2932 - (World.cpp:152): World 673: Transport197348 has no WDT file!
2932 - (World.cpp:152): World 712: Transport197349 has no WDT file!
2932 - (World.cpp:152): World 713: Transport197350 has no WDT file!
2932 - (World.cpp:152): World 718: Transport201834 has no WDT file!
3167 - (Noggit.cpp:411): [Debug] Entering Main Loop
3851 - (Video.cpp:133): [Debug] resize(1366, 746);
5468 - (World.cpp:240): [Debug] Loading world "High2".
5614 - (World.cpp:377): [Error] file "WorldMapsHigh2High2.wdl" does not exist.
6643 - (World.cpp:649): [Error] Error in reading low res terrain. MAOF not found.
6695 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_draeneiui_draenei.m2".
6706 - (MapTile.cpp:51): Opening tile 24, 26 ("WorldMapsHigh2High2_24_26.adt") from disk.
6890 - (MapTile.cpp:415): [Debug] Done loading tile 24,26.
6891 - (MapTile.cpp:51): Opening tile 25, 26 ("WorldMapsHigh2High2_25_26.adt") from disk.
6931 - (MapTile.cpp:415): [Debug] Done loading tile 25,26.
6932 - (MapTile.cpp:51): Opening tile 26, 26 ("WorldMapsHigh2High2_26_26.adt") from disk.
6968 - (MapTile.cpp:415): [Debug] Done loading tile 26,26.
6969 - (MapTile.cpp:51): Opening tile 24, 27 ("WorldMapsHigh2High2_24_27.adt") from disk.
7011 - (MapTile.cpp:415): [Debug] Done loading tile 24,27.
7013 - (MapTile.cpp:51): Opening tile 25, 27 ("WorldMapsHigh2High2_25_27.adt") from disk.
7051 - (MapTile.cpp:415): [Debug] Done loading tile 25,27.
7053 - (MapTile.cpp:51): Opening tile 26, 27 ("WorldMapsHigh2High2_26_27.adt") from disk.
7087 - (MapTile.cpp:415): [Debug] Done loading tile 26,27.
26293 - (MapView.cpp:418): [Debug] 15-
26293 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
32782 - (MapView.cpp:418): [Debug] 15-
32782 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
38704 - (MapView.cpp:418): [Debug] 15-
38704 - (MapView.cpp:517): [Error] M2 Problem 15: - 15
39908 - (errorHandling.h:64): [Error] There was an exception of type "SIGABRT"
"Abnormal termination, such as instigated by the abort function. (Abort.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

39910 - (StackWalker.cpp:1133): [Error] OS-Version: 6.1.7601 (Service Pack 1) 0x100-0x1
40022 - (StackWalker.cpp:1133): [Error] 011C697C (noggit): (filename not available): (function-name not available)
40022 - (StackWalker.cpp:1133): [Error] 01198E47 (noggit): (filename not available): (function-name not available)
40022 - (StackWalker.cpp:1133): [Error] 6D56B416 (MSVCR100): (filename not available): raise
40023 - (StackWalker.cpp:1133): [Error] 6D56D61D (MSVCR100): (filename not available): abort
40023 - (StackWalker.cpp:1133): [Error] 011CDBF0 (noggit): (filename not available): (function-name not available)
40023 - (StackWalker.cpp:1133): [Error] 75AE0746 (kernel32): (filename not available): UnhandledExceptionFilter
40023 - (StackWalker.cpp:1133): [Error] 76FC7F02 (ntdll): (filename not available): EtwReplyNotification
40023 - (StackWalker.cpp:1133): [Error] 76FB374E (ntdll): (filename not available): RtlInitializeExceptionChain


Thx for futur response  :)

8
Modelling and Animation / [SOLVED] New login screen error
« on: April 09, 2012, 07:12:43 pm »
Hi all !

I tried to create my custom login screen with mordred tuto but when it appear i have this error :

http://img15.hostingpics.net/pics/69032 ... 150925.jpg

Game doesn't crash, but i want to remove that, and i want to know if this can prevent m2s what i put in the login scrren, or not, because i tried to add m2s but they don't appear. I tried to change X Y and Z axes with different m2s but it not work x_x

Thx for futur response :p

9
Showoff - what you are working on / [SHOWOFF] LochModan HighLands
« on: March 21, 2012, 10:33:16 pm »
Hi Modcraft !

So, i made a new custum area in approximately 3-4 weeks and i'm happy to show you this map :)

Geographically, this area is located at the east of loch modan, but i made it in a new map.

Screens time !

- Dwarf village
[spoiler:2n1dvihg]



[/spoiler:2n1dvihg]

- Dwarf mine
[spoiler:2n1dvihg]
[/spoiler:2n1dvihg]

- Area pass
[spoiler:2n1dvihg]

[/spoiler:2n1dvihg]

- Human village
[spoiler:2n1dvihg]





[/spoiler:2n1dvihg]

- Excavation site
[spoiler:2n1dvihg]
[/spoiler:2n1dvihg]

- Forest
[spoiler:2n1dvihg]
















[/spoiler:2n1dvihg]

But it's better with dark night :p
[spoiler:2n1dvihg][/spoiler:2n1dvihg]


I hope you had enjoy to see my first big area from zero ^^

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