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Author Topic: [Classic] [BETA]Improved Models for 1.12  (Read 10593 times)

Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #30 on: July 29, 2016, 06:17:54 pm »
Quote from: "Topkeker"
I also wanted to ask, is this the max resolution of textures supported in vanilla, because they don't look very sharp up close?

Its the best that classic can have, you have to remember this is classic, not cata not mop not wod that can support 512+ res.
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Summer

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #31 on: August 02, 2016, 07:21:42 pm »
Would you consider changing the water texture or is it even possible? Vanilla Water looks terrible!
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #32 on: August 26, 2016, 09:48:59 am »
Quote from: "Summer"
Would you consider changing the water texture or is it even possible? Vanilla Water looks terrible!
I have made some attempts but not sure if still possible. It might require another procedure than the one exists.
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #33 on: September 24, 2016, 06:17:41 pm »
Wanna give a quick update, i have started to work Frostsaber and night saber textures by my own. Tho im heavily occupied from work and cant work on the project whole time. Slowly im updating the final touches. Not going to catch tho end September as i said. Gonna take a bit more.

Reins of the Striped Frostsaber


Reins of the Striped Nightsaber


Striped Nightsaber needs some fine tune and will be back, that's a quick preview before i finalize it.
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balsh

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #34 on: September 26, 2016, 05:03:40 pm »
This is a cool project. Thank you.

I have a question how did you port the player character models in the beta?
Did you backport them from scrach from wod or legion, or do you use some existing project for LK.
I try to do it my self using LK ported characters with Koward jm2libconverter, it works somehow but I have to port them to cata to be able to edit them with m2mod redux and remove the belt and glowing eyes geosets. When I backport them after that in classic it causes bugs with portrait and equipement window.
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #35 on: September 26, 2016, 06:58:51 pm »
Quote from: "balsh"
This is a cool project. Thank you.

I have a question how did you port the player character models in the beta?
Did you backport them from scrach from wod or legion, or do you use some existing project for LK.
I try to do it my self using LK ported characters with Koward jm2libconverter, it works somehow but I have to port them to cata to be able to edit them with m2mod redux and remove the belt and glowing eyes geosets. When I backport them after that in classic it causes bugs with portrait and equipement window.

I dont use any other projects models cause you have to edit them directly in blender or maya or what ever you use as a 3d editor to remove things not necessary in the model, like the eyes geosets etc. Then i use kowards tool to downport them, tho be in mind thatthe tool its still beta and he aint gonna make any fixes in the future unless someone else wants to continue from where he stop.
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balsh

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #36 on: September 27, 2016, 10:54:20 am »
Ok thanks I was trying to contact him without success. I think Ive figured how to do it anyway. Let me know when you're back at working on char models maybe we could merge our work to get them done faster!
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HuMa

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #37 on: November 03, 2016, 04:29:59 am »
Quote from: "Uthil"
Wanna give a quick update, i have started to work Frostsaber and night saber textures by my own. Tho im heavily occupied from work and cant work on the project whole time. Slowly im updating the final touches. Not going to catch tho end September as i said. Gonna take a bit more.

Reins of the Striped Frostsaber


Reins of the Striped Nightsaber


Striped Nightsaber needs some fine tune and will be back, that's a quick preview before i finalize it.


yes pls, release the patch with the frostsaber tiger model, on my game that mount looks with wrong textures and artifacts i hope the new patch fix it
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #38 on: November 03, 2016, 06:35:11 pm »
Quote from: "HuMa"
yes pls, release the patch with the frostsaber tiger model, on my game that mount looks with wrong textures and artifacts i hope the new patch fix it

It aint gonna be another release as beta anymore. I haven't update here or the second modeling forums yet since im close to final release, what ever changes did i update only Kronos forums. Im really hands full from work and dont have much time, that's why i didn't gave any updates here or the other forum as also i was slowly fixing and finalizing the mod.
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Panimar

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #39 on: November 05, 2016, 09:25:05 am »
I have a problem with the patch.How to install it? :o  :o  :o







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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #40 on: November 06, 2016, 11:40:10 pm »
Quote from: "Panimar"
I have a problem with the patch.How to install it? :o  :o  :o








You have to enable "Vertex animation shaders" under video options.
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ezol7huit

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #41 on: November 19, 2016, 06:03:58 am »
awesome work!!! as soon i can i make donation :)  :ugeek:

But few bug;

-Human

-Elf mount

-Troll head like human.
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #42 on: November 19, 2016, 12:15:33 pm »
Quote from: "ezol7huit"
awesome work!!! as soon i can i make donation :)  :ugeek:

But few bug;

-Human

-Elf mount

-Troll head like human.

There is a full release already out, in case you want character models get the correct patch from Balsh, he has 2 versions. Thanks that you like the mod.  :ugeek:  ;)
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Sybsidian

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #43 on: December 11, 2016, 06:05:00 pm »
download link is dead, was there torrents for this?
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Uthil

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Re: [Classic] [BETA]Improved Models for 1.12
« Reply #44 on: December 11, 2016, 06:46:00 pm »
Quote from: "Sybsidian"
download link is dead, was there torrents for this?

Sybsidian this the BETA topic which is kinda dead now since release is already out. Check on Signature link to lead you to the release.
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