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Author Topic: [SOLVED] Cata/MoP NPC Models on a 3.3.5a Server  (Read 2776 times)

Chaos

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[SOLVED] Cata/MoP NPC Models on a 3.3.5a Server
« on: August 25, 2014, 04:44:46 am »
Good morning, I've got a little problem with custom Models from Cataclysm / MoP.

So I'm currently testing out the limits of 3.3.5a with Cataclysm and MoP content. For this I'm using the [RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a from Anthony, which makes this quite easy for me but I am currently at a problem I can't fix myself.

I'm currently trying to implement the Thunder King from MoP as an 3.3.5a NPC. The problem is I can't spawn him. Whenever I try to spawn him the server tells me that I can't spawn this NPC because there is no NPC with the entry I want to spawn.

But when I change the display ID from the custom made one to one that existed always the NPC can be spawned with the same entry ID, so I think the problem is the server doesn't recognize the display ID as a functioning one.

I edited the following two .dbc files and put them together in a patch and uploaded them to the dbc files of the server:
- CreatureDisplayInfo.dbc
- CreatureModelData.dbc



Interesting is another fact. I can use the Display ID ingame to morph myself and NPCs, but I can't spawn them with the Display ID when I insert them with the Display as Model ID in creature_template.



The core I'm running the server on is Trinity 3.3.5a with the last few updates on it.

If anyone knows how to fix this issue I would be really thankful, because I can't find a solution for this problem ever since I started integrating the new NPC models, which was a few weeks ago.

With regards,

Chaos.
« Last Edit: August 25, 2014, 04:57:00 pm by Admin »

phantomx

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Re: [QUESTION] Cata/MoP NPC Models on a 3.3.5a Server
« Reply #1 on: August 25, 2014, 07:48:15 am »
Hello, so I see you're having a problem with making new NPC's so I'm going to ask you some questions.

First of all did you place the dbc files server side?

Second what did you do to create a new NPC in the database, did you write it by hand or just used some template maker?

If you used a template make I.E http://gen.emudevs.com/index.php?p=tc_creature that's your problem.

If you did it by hand what did you make and where did you insert it to in the database?

With these questions answered I may be able to help you.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Chaos

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Re: [QUESTION] Cata/MoP NPC Models on a 3.3.5a Server
« Reply #2 on: August 25, 2014, 04:09:22 pm »
The .dbc files are on the server I replaced the original .dbc files with the newer ones I worked over and I created a new creature in the database and no I did not use a template make I put it into the creature_template by hand.

To test it I just copied one row of the functioning NPCs and exchanged the modelid with my own display ID and of course changed the name.

Database: world
Table: creature_template
entryID: 50000
modelid1: 33000
name: Dönerkönig
subname: Herrscher über alle Döner

That are the edited fields. I based the rest on the "Mini Thor" with the entryID "42078" and if I change the modelid1 from 33000 to for example to "32106" (Ruby Drake) I can spawn the NPC with the entryID 50000 with the name "Dönerking" and subname "Herrscher über alle Döner". I can even change the model of the NPC ingame with the command ".npc set model 33000" and then I've got the Thunder King model on an NPC.

Here I'll show it to you:










So if you have a solution for this I'd be really grateful.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Lord_Spaztic

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Re: [QUESTION] Cata/MoP NPC Models on a 3.3.5a Server
« Reply #3 on: August 25, 2014, 04:39:55 pm »
Have you tried adding the correct field in creature model info?
My Trinity Core is out of date (to lazy to rebuild atm.) and all new models require an entry in the sql table "creature_model_info". So if you're running the latest Trinity you should need that entry as well.

Try adding a row to that and see if that works. :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Chaos

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Re: [QUESTION] Cata/MoP NPC Models on a 3.3.5a Server
« Reply #4 on: August 25, 2014, 04:56:44 pm »
Quote from: "Lord_Spaztic"
Have you tried adding the correct field in creature model info?
My Trinity Core is out of date (to lazy to rebuild atm.) and all new models require an entry in the sql table "creature_model_info". So if you're running the latest Trinity you should need that entry as well.

Try adding a row to that and see if that works. :)

Thanks that did it. It works now just fine.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »