Good morning, I've got a little problem with custom Models from Cataclysm / MoP.
So I'm currently testing out the limits of 3.3.5a with Cataclysm and MoP content. For this I'm using the
[RELEASE] 4.0.0 ~ 5.4.0 Maps/WMOs/Doodads Content for 3.3.5a from Anthony, which makes this quite easy for me but I am currently at a problem I can't fix myself.
I'm currently trying to implement the Thunder King from MoP as an 3.3.5a NPC. The problem is I can't spawn him. Whenever I try to spawn him the server tells me that I can't spawn this NPC because there is no NPC with the entry I want to spawn.
But when I change the display ID from the custom made one to one that existed always the NPC can be spawned with the same entry ID, so I think the problem is the server doesn't recognize the display ID as a functioning one.
I edited the following two .dbc files and put them together in a patch and uploaded them to the dbc files of the server:
- CreatureDisplayInfo.dbc
- CreatureModelData.dbc

Interesting is another fact. I can use the Display ID ingame to morph myself and NPCs, but I can't spawn them with the Display ID when I insert them with the Display as Model ID in creature_template.

The core I'm running the server on is Trinity 3.3.5a with the last few updates on it.
If anyone knows how to fix this issue I would be really thankful, because I can't find a solution for this problem ever since I started integrating the new NPC models, which was a few weeks ago.
With regards,
Chaos.