About the "lines" bug, I've tested this and for me it works : [18:05] <Mjollna> for your broken textures[18:05] <Mjollna> (the lines problem I mean, not the specular stuff)[18:05] <Mjollna> you open your adt[18:05] <Mjollna> in noggit[18:05] <Mjollna> raise tool[18:05] <Mjollna> brush size : max[18:05] <Mjollna> speed : 0[18:06] <Mjollna> you click once somewhere on your adt[18:06] <Mjollna> save[18:06] <Mjollna> test ingame[18:06] <Mjollna> it should be alright[18:06] <Mjollna> and to reproduce the bug, it's easy : editing textures on Azeroth instead of a user-created map from scratchTested with 279 and latest SDL, same problem, same solution.