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Messages - blizzblack2008

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Tutorials / Re: [TUTORIAL] Custom Model Treepath(or: Reskinning objects)
« on: November 15, 2014, 09:08:49 pm »
Quote from: "phantomx"
Quote from: "blizzblack2008"
Quote from: "phantomx"
You have to rotate it and then set those coordinates in the vx_vars_init.lua
Thanks for responding but:
How do I rotate the model? :?:  :?:

"facing"
Hello again, sorry for ignorance, edit [facing], but keeps coming as before. Please take a look.

Much of this and I do not expect you to help me .Many thanks for your answers.

2
Tutorials / Re: [TUTORIAL] Custom Model Treepath(or: Reskinning objects)
« on: November 06, 2014, 08:07:35 pm »
Quote from: "phantomx"
You have to rotate it and then set those coordinates in the vx_vars_init.lua
Thanks for responding but:
How do I rotate the model? :?:  :?:

3
Tutorials / [HTML] Re: [TUTORIAL] Custom Model Treepath
« on: November 06, 2014, 12:48:39 am »
Hello, very nice tutorial helped me a lot.
But I have a problem with .m2.
Look at the picture and see that m2 is in a strange pocision. I wanted to know because I also get the model.
I do not speak English I hope you understand me and can help me.

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