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Messages - Aeroneuron

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Tutorials / Re: [TUTORIAL] Add a new race
« on: February 18, 2012, 02:59:08 pm »
Hey there.

I just visited this topic. I only got two questions or maybe problems.

1 - we should have done something for the wow to allow the reading of those settings we changed in lua files for the game. that link was broken and I couldnt do that so now when I start wow it gives me the error of "some of your interface files are corrupted" or something like this. a link to that thing would be very helpful.

2 - in my mangos core (latest revision) the shareddefines.h file is exactly like you mentioned here but it has one difference. for example RACE_HUMAN = 1; and for goblin it is the same :D I mean there is no // before that line that relates to goblins. not only goblins of course. this // is excluded from all the races in the file no matter playable or not.

thanks..

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Modelling and Animation / Re: [QUESTION]  M2 Modding
« on: February 17, 2012, 05:14:19 pm »
WoW. Thanks A lot mate :) that really helped :P

thanks again...

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Modelling and Animation / [QUESTION]  M2 Modding
« on: February 17, 2012, 01:31:40 pm »
Hey There :)

I'm totally a new guy in here, I've just started modding wow graphic things & mostly creating a .MPQ patch for the private servers I work in. I mean MPQs lthat change the appearance of the players game changing things like wow logos , GM chat badges & several more...

It is a while that Im visiting here. I've seen the tutorials. right now my biggest problem is that I want to change the wow's background image from that dragon thingy to a simple image of my choice. and I want to make an MPQ that does this.

My problem is that the file needs to be edited for this matter is a "M2" file & I have no idea how to even open them.

I was hoping I could use Modcraft's staff & members valuable experience on wow modding to solve this problem & also some more things that Im currently facing problems with.
btw I'm working on WotLK 3.3.5a for these MPQs.

Thanks in Advance...Best Regards.

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