This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - Chronatus

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Miscellaneous / Re: [Question] Using all available skins for customization.
« on: September 14, 2011, 09:10:04 am »
I just noticed a thread similar to this just a few posts down.

Sorry about that.

Feel free to remove this thread.

Should have searched more. :P

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Tutorials / Re: [TUTORIAL] Add a new race
« on: September 14, 2011, 09:08:17 am »
I'm having a couple issues, First of all, I can't edit CharBaseInfo.dbc. It says it's unsupported, but I can edit any other dbc file.
Also, after I edit the .lua fand .xml files I get an error when launching wow.(I'm not sure if it's from the check removal or the editing of these files) but it says something about destructible model data or something not having enough columns. expected 19, returned 17.

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Miscellaneous / [Question] Using all available skins for customization.
« on: September 14, 2011, 08:18:38 am »
I wasn't sure where this needed to go, so I guess misc. works for now.

This might be a stupid question, but I noticed as I was toying around on WoWModelViewer that there were far more skins for most races than you're able to select from the creation screen. I'm assuming this is for either npcs or morphs within the game, but, I was wondering if it would be possible to add these to your character skins and make them able to select while customizing your character. Is this at all possible? or would it be far too much work to even bother with?

Thanks in advance!

If it matters, I compiled my own arcemu core. wow 3.3.5a.

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