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Messages - wolverine79936

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Modelling and Animation / Re: Cataclysm Login Screen...
« on: December 30, 2013, 06:13:24 pm »
Alright. I made a smidge of progress here. I finally managed to change out the blizzard logo at the center bottom of the login screen for something of my own.

But doing it this way is going to take forever. I made a Patch-B.mpq for my own stuff, and so far, everything in there was coming out the way it should. Except for the WoW/Interface/GLUES/MainMenu/Glues-BlizzardLogo.blp.

If I put it straight into the directory structure of my WoW game, on the hard drive, no mpq or patch, then it works fine. But if I try to implement the logo change via my Patch-B.MPQ, it never takes and I get the standard Blizzard Logo. Anyone have any clue what is up with that? Design flaw? Design intention and there is nothing I can do about it except keep playing with the LUA codes untiL I get it or leave it in the directory structure outside of a patch?

UPDATE: Got some light learning done so far today. You can change the Cataclysm login screen via the filestructure on the hard drive, not in patches. Unless someone can send me a hacked 32-bit 4.3.4 wow.exe for win...? (hint hint) ;)

I finally found the dragon in the interface directory in the mpq file. It's a .m2 file. Hrm. And if I delete anything from locale-enGB.MPQ wow crashes. I'm almost tempted to go back to WoTLK just so I can do what I need to do. But I like the idea of DX11 support in Cataclysm. Slighty difficult call for me. Functionality or prettiness.

2
Modelling and Animation / Re: Cataclysm Login Screen...
« on: December 30, 2013, 05:56:30 pm »
I don't have login music yet and don't want any models on the screen at this time, so I recycled some old buttons and made a background image. Even download mordred's rar file and used that and got nowhere in 4.3.4.

It just came back up with the dumb dragon. ;)

Since login screen changing does not appear to work after version 3.3.5a (WoTLK), how do the cataclysm models look if you backport them from 4.3.4 to 3.3.5?

Just curious at the moment.

Back on topic, I'm thinking about just taking all the tilesets and images from the login screen directory on 4.3.4 and making them transparent, slapping them in a patch and then seeing if I can get a clear screen. If I can, then maybe I can just replace some of those files with images that I want to use. *shrug*

I can't even find lua references to images in the 4.3.4 login screen xml and lua files. :(

3
Modelling and Animation / Re: Cataclysm Login Screen...
« on: December 30, 2013, 05:28:35 pm »
My apologies for actually conveying my frustrations last night. It was late and I was totally stumped on the login screen thing and had been at it a lot longer than I should have been. :(

As for the link to the tutorial, Mirai, thank you. I will give it a try today. :)

Perhaps I can finally make some headway. ;)

4
Modelling and Animation / Cataclysm Login Screen...
« on: December 30, 2013, 05:59:45 am »
Has anyone figured out how to change the bloody thing? The dragon is annoying and I have other plans for my copy of Cataclysm Client.

I have me a login background, but cannot figure out how to change it in the Cataclysm client. I tried the northrend directory in the mpq and the wotlk directory but they are all the wrong backgrounds.

When I finally found a login screen directory that had stuff that looked right, I noticed that the whole screen is tiled. How the devil do you change the newer login screens? Old directions don't work and I am starting get frustrated. Please, help?

5
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 10:02:24 pm »
Thanks, Swamp. And I meant trinity, not arc. It was late when I wrote about that for me.

And I was speaking with Antz earlier about the versioning subroutines in MaNGOS and he confirmed what I thought. The versioning subroutines are bunk. We have this little text file in the dbc directory on the server:

Code: [Select]
<componentinfo format="1">
    <component name="wow-engb" version="15595" />
</componentinfo>

And that is how they tell what version to accept. And since it is set for 15595 and I am using 00001, that means that I did in fact miss something while hacking my wow.exe. :(

*extreme pouty face with tears of frustration* ;)

6
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 05:02:41 am »
Quote from: "Swampdog"
Code: [Select]
#define POST_BC_ACCEPTED_CLIENT_BUILD            {12345}

Swampdog, it's an awesome idea that the server code could be bunk. I need to download Mangos One and see if this line is in the authsocket as well. Actually, I have to work with Zero anyway to try and get it compatible with VS 2013 so I can nose around that. I'm gonna see what happens if I connect to my server with my 1.12.1 client, since that line is missing from authsocket.h.

[bold][underline]Follow Up:[/underline][/bold]
That's exactly what it is, Swamp. Thank you very much. I was just able to connect with 1.12.1 and it crapped at the char list screen just like I thought it would after I realized I was missing validation code. Now to try and find it in one of the older cores and try to port it over to Three.

Thanks again, Swampdog. :)

7
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 04:58:19 am »
Well, since I use MaNGOS Three right now, it would suffice to say that it could very well be an issue with the core. We can't even compile MaNGOS with VS 2013 yet. Some error that I have yet to start working to figure out. ;)

Either way, again, thanks for the information. Now, I need to figure out how to implement the update code on the MaNGOS core and get that up and running for everyone. And myself. ;)

I'll check the authsocket files in the source for realmd and see if I can figure anything out there as well.

Thanks again for all your help. :)

PS: Two things: 1) how did my rank go up so fast and 2) I'm including a screeny of my custom version for posterity sake.

:)[attachment=0:37tc9xp7]WoWScrnShot_122813_205625.jpg[/attachment:37tc9xp7]

8
Tutorials / Re: [TUTORIAL] Changing the Client build (for 3.3.5a)
« on: December 29, 2013, 04:43:31 am »
I'm sorry if I'm resurrecting a old thread, but I need help with this topic.

I'm using Cataclysm, version 4.3.4 build 15595. I can get the version and build and date to change on the login screen, but I am trying to get it to allow only my custom version to connect to the server. But whenever I use my custom version, the server acts like I'm still using 4.3.4 15595.

I tried converting 15595 to hex and then searching for the hex in the wow.exe file, but am unable to locate it properly. It's all over the place. I'm afraid to change that as I don't want to break the whole system. Is the high and low versioning another thing where you have to edit it multiple times or is it a one time edit and can someone please teach me how to find this in HxD...? Thanks very much. :)

9
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 04:28:18 am »
Thank you swampdog, and yes, I did edit the build number and the version multiple times, until it said it couldn't find any more references. This is very odd and very frustrating. ;)

10
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 04:02:52 am »
Alright. I managed to change my version information, but it's still acting like it's version 4.3.4 build 15595.

I had it set to 4.3.5 build 15596 and it still let me login, so I figured it was within the forward compatibility parameter in the server.

Then I tried 0.0.1 00001 and it still let me log in. Does anyone have any clue where the other version information is for version 4.3.4 of WoW?

I tried looking allover the ruddy place and it isn't letting me effect the change, past what is shown in the bottom left cornet of the login screen. :(

11
Miscellaneous / Re: RE: Client Versioning...
« on: December 29, 2013, 03:07:22 am »
Thank you so very much, guys. I am also working on trying to figure out how to mod the login screen. I'm not entirely positive how I want it to look when I get done with it, but definitely different from the standard 4.3.4 screen. ;)

Would anyone know how to tap the news feed on the login screen? I know how to do it from the servers file in the windows system directories, but not from ingame. :(

I also didn't think of using a hex editor for my dilemma. I was using Resource Hacker for Windows. ;)

12
Miscellaneous / RE: Client Versioning...
« on: December 28, 2013, 08:34:42 pm »
I know how to make my server accept different versions of the warcraft client, but I don't know how to change the version on the client itself.

I managed to change the version on the client with resource hacker the other day, and put that new file into a patch mpq and everything ran just fine, but on the login screen, it still said that I was running 1.12.1. I am starting work on an entirely new game using the warcraft codebase and would like to make it so that my client only works on my server by using versioning between the client and server.

Does anyone know what I might have overlooked?

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