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Messages - Malkorak

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1
Serverside Modding / [QUESTION] - Loginscreen.
« on: February 24, 2014, 06:19:24 pm »
Greetings, I have a question,

Is it possible to make the loginscreen working with a 1920x1080 image?
I know it's possible to change it with an image, but why should it be 1024x1024? Is it possible to change that?

2
Recruitment / Re: Application - Skumarg
« on: February 23, 2014, 01:36:04 am »
If you love to place doodads, I think you are reffering to in-game command to spawn object.

I would suggest you to learn Noggit, it's great and you will have great time doing it, you will see.

3
Random / [QUESTION] Codding / Designing?
« on: February 23, 2014, 12:48:59 am »
Greetings.

In the past few weeks I've felt like I feel doing something new. I've been in Web Designing for a few years from now and I'm pretty tired of it. I've had some nice profit from it but I think it wasn't enough. Beside that I've used to work on a website with contests, and it was pretty hard to have the chance to get even into the final round.

I'm looking to learn something that actually have a nice profit and a sure profit. I would be able to learn anything, but I don't know what exactly. Of course there are not many on the internet that talk about that since they won't want others to take their jobs, but I felt like ModCraft would be the perfect place to ask, since here are only nice guys.

So, what would you guys suggest me?

If you would be able to explain / give details about, it would be great.

Thanks a lot.

4
Random / Re: Beautiful pictures/screenshots of WoW
« on: February 23, 2014, 12:43:38 am »
Nice screenshots!

Here's one from my laptop, I have better on my PC but I have to buy a new graphic card in a few days so...



I'm just in love with that piece of art.

5
Random / Re: [QUESTION] Most popular Expansion?
« on: February 22, 2014, 04:22:30 pm »
The Burning Crusade.

Was simply awesome. The fact that we could see the difference between the Vanilla content and the TBC content was something that kept us, the players, playing.

6
Noggit / Re: [Bug/Error] Tiles / Land gone?
« on: February 19, 2014, 06:02:37 pm »
Quote from: "dahaga"
I thought there is an some better way to solve it instead of deleting corrupted atd
because this my adt is custome .. if i delete it i lost everything i did

I'm afraid you won't be able to do anything about it.

7
Noggit / Re: [Bug/Error] Tiles / Land gone?
« on: February 19, 2014, 05:13:12 pm »
Quote from: "dahaga"
I have that same problem and yes i reseted ADTs mapheigh, so what i have to do now ?

You can go into your World file, and search for the ADT coords you've reseted the heightmap and delete it.

You will have it restored.

(In Noggit, when you modify an ADT it will save a new file with that ADT coords, for example Azshara_20_30, and if you delete it, it will just delete your edits from that ADT, and restore it to the normal).

8
Resources and Tools / Re: [RELEASE] 4.3.4 GameObjects Patch
« on: February 18, 2014, 04:12:05 pm »
Great release, Milly!

Keep up the good work!

9
Tutorials / Re: Preventing unpatched clients from entering your server
« on: February 18, 2014, 10:18:49 am »
It looks great, thanks a lot for the tutorial.

10
Quote from: "Crumpet"
I haven't modded in a while I've been so busy. But if you add me on skype (crumpetts) I'll be happy to help

What's your skype?

11
Recruitment / Re: [PROJECT] - Call of the Final Hour - A Custom Expansion.
« on: February 16, 2014, 02:52:37 pm »
Quote from: "Skarn"
It looks very interesting. However, you should know that custom expansion is not a really simple task. If you make a custom expansion you should always follow Warcraft's style in everything - in maps, models and other things. Good luck with this project.

Regards, Skarn.

Definitely. I'm trying to follow their scheme and also improve it from different angles. I hate the fact that they are using very high quality textures in Mists of Pandaria and they couldn't afford a few hours to change the old and low quality textures around the WMO's and Objects around the Azeroth / Outland too. That's something I have in consideration.

Quote from: "phucko1"
Heya, this looks pretty interesting. I love when people want to make mods about actual Warcraft lore and build onto what is already there then pop custom lore out of thin air that does not even make sense. Is there any easier way to contact you then over the forum such as Skype?.

You can contact me via Skype.

ZxOxZ-Lucian

Thanks a lot.

12
Recruitment / [PROJECT] - Call of the Final Hour - A Custom Expansion.
« on: February 15, 2014, 11:35:17 pm »
Greetings.

I'm about to start a new custom expansion, called Call of the Final Hour.

A few lines from the lore:

[paragraph:yv7bs59n]After the titans showed to Nozdormu his own death, he was tricked by the Old Gods into trying to subvert his mortality. As a result, Nozdormu shattered the timeways and created the Infinite Dragonflight, jeopardizing the very future of Azeroth.[/paragraph:yv7bs59n][paragraph:yv7bs59n]Now, after the fall of the Lich King, the Infinite Dragonflight, leaded by the Murozond, begins a complete assault on all the timelines, in an attempt to finally overwhelm the Bronze Dragonflight. Unable to counteract such an attack, The Bronze Dragonlfight enlists the aid of the denizens of Azeroth to fight them back.[/paragraph:yv7bs59n][paragraph:yv7bs59n]Nozdormu is tasked with ensuring that the flow of time occurs normally, without interruption, and that events happen as they are fated. To accomplish this mission, Nozdormu knows much about the nature of time, and he's willing to help races around the Azeroth the art of Chronomancy.[/paragraph:yv7bs59n]
Call of the Final Hour Features:

  • Level Cap will be 30.
  • New Class: Chronomancer.
  • Scenarios.
  • Revamp of all Classes.
  • New Battlegrounds.
  • Different and New Classes Talent System.
  • Choose your Fate.


- You will be able to choose your side. If you want to fight along with the Nozdormu against the Infinite Dragonflight, or go to the dark side, and help Murozond to succeed the assault of the Infinite Dragonflight.

- Chronomancer Class will have a whole new zone to level.

- The Caverns of Time will be different.

More details are coming soon.

If you are interested, leave a reply.

Thanks a lot.

13
Serverside Modding / Re: [QUESTION] - Target Quest Frame.
« on: February 15, 2014, 11:03:36 pm »
Oh, thanks a lot for the answers.

14
Serverside Modding / Re: [QUESTION] - Target Quest Frame.
« on: February 15, 2014, 10:48:35 pm »
So basically if I want other players to see the GlueXML / FrameXML edits I have to get them to download the modded executable?

15
Miscellaneous / Re: [QUESTION] Flying camera creation - is it possible?
« on: February 15, 2014, 05:40:58 pm »
I think Stoneharry may help you with that.

He have that video with Cinematic Camera exeprimenting on YouTube.

He also released a tool for that if I'm not wrong, a while ago.

But try to search on Modcraft.

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