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Author Topic: [QUESTION] Why m2 in building (wmo) disappear ?  (Read 1140 times)

Unbreakables

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[QUESTION] Why m2 in building (wmo) disappear ?
« on: April 29, 2015, 05:24:08 am »
Sorry for my bad english, I'm french.

I add any m2 to decorate a wmo, but when I enter into the building, more accurately when the camera enter, them disappear.

Any solution ?

(I can't post screenshot, forum block me)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stan84

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #1 on: April 29, 2015, 06:32:35 am »
Do you placing those objects insiede wmo by using noggit just like things like outside the building ?  If yes that's wrong way. Wmo object must have its own doodadset which is sewed inside wmo.  For you, easiest way is placing those decorations as gameobjects just from database.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Unbreakables

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #2 on: April 29, 2015, 06:42:50 am »
Quote from: "stan84"
Do you placing those objects insiede wmo by using noggit just like things like outside the building ?  If yes that's wrong way. Wmo object must have its own doodadset which is sewed inside wmo.  For you, easiest way is placing those decorations as gameobjects just from database.

Yes, I understand now... There are a other way ?

PS : I read this post. I can copy a original doodad set and edit it with WmoEditor ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stan84

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #3 on: April 29, 2015, 04:07:00 pm »
yes that's right, You can edit add/ delete doodads with wmoedit
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #4 on: April 29, 2015, 04:12:42 pm »
A different, but more taxing (both hardware-wise and time-wise) method is using GameObjects. It does work, but it's a pain... Allows more flexibility though, depends.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #5 on: April 29, 2015, 04:54:51 pm »
Or you can set up OUTDOOR flag for WMO
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Unbreakables

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Re: [QUESTION] Why m2 in building (wmo) disappear ?
« Reply #6 on: May 01, 2015, 10:13:35 am »
Thanks for answers !

I can edit an existant doodadset, but I don't know how add a new.

Quote from: "Alastor"
Or you can set up OUTDOOR flag for WMO

What is it ?^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »