This is a read only copy without any forum functionality of the old Modcraft forum.
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Big thanks to Alastor for making this copy!

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Messages - Unbreakables

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16
Serverside Modding / Re: [QUESTION] Add a custom spell to a trainer
« on: May 04, 2015, 11:22:01 pm »
Quote from: "stoneharry"
I think there is a spell flag that prevents it being used in a trainer. Trainers are purely server side too I believe. I'm not entirely sure.

I try to find it, by comparison with a other spell used in a trainer, but in vain. It's very strange.

17
Serverside Modding / Re: [QUESTION] Add a custom spell to a trainer
« on: May 04, 2015, 11:59:37 am »
Quote from: "Amaroth"
Do you have edited spell.dbc in your custom patch?
Do you have edited spell.dbc in your server data folder?
Did you restart server after all changes?
Did you delete Cache?
Does your spell work when you try to learn and use it?

Yes, I have edited and it's work. I can learn it with .learn . But trainer don't want to learn it "is not a learning spell".

Quote from: "Amaroth"
Would you provide soke kind of screenshot what your row in npc_trainer looks like?

[attachment=5:115v7q0o]ss+(2015-05-04+at+11.39.33).png[/attachment:115v7q0o]

Quote from: "Amaroth"
Are you sure that your NPC has all kind of flags set correctly?

I use a shaman trainor, so I think, yes.

I add some screenshot of the spell in the editor.

[attachment=4:115v7q0o]ss+(2015-05-04+at+11.44.43).png[/attachment:115v7q0o]
[attachment=3:115v7q0o]ss+(2015-05-04+at+11.44.50).png[/attachment:115v7q0o]
[attachment=2:115v7q0o]ss+(2015-05-04+at+11.45.10).png[/attachment:115v7q0o]
[attachment=1:115v7q0o]ss+(2015-05-04+at+11.45.13).png[/attachment:115v7q0o]
[attachment=0:115v7q0o]ss+(2015-05-04+at+11.45.33).png[/attachment:115v7q0o]

18
Serverside Modding / [SOLVED] Add a custom spell to a trainer
« on: May 02, 2015, 12:40:13 am »
Sorry for my bad english, I'm french.

Hello everyone !

I want to add a custom spell to a trainer, I add it on my database in npc_trainer, but it's not working. I don't find any thing in the Spell DBC, so I think it is on mangos source files, but I don't know where.

Thanks !

19
Thanks for answers !

I can edit an existant doodadset, but I don't know how add a new.

Quote from: "Alastor"
Or you can set up OUTDOOR flag for WMO

What is it ?^^

20
Quote from: "stan84"
Do you placing those objects insiede wmo by using noggit just like things like outside the building ?  If yes that's wrong way. Wmo object must have its own doodadset which is sewed inside wmo.  For you, easiest way is placing those decorations as gameobjects just from database.

Yes, I understand now... There are a other way ?

PS : I read this post. I can copy a original doodad set and edit it with WmoEditor ?

21
Sorry for my bad english, I'm french.

I add any m2 to decorate a wmo, but when I enter into the building, more accurately when the camera enter, them disappear.

Any solution ?

(I can't post screenshot, forum block me)

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