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Topics - Frequentic

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Level Design / [SOLVED] Need Help - Map.dbc error on wow startup?
« on: December 20, 2011, 09:38:32 pm »
Code: [Select]
World of WarCraft (build 12340)

Exe:      C:UsersFredrikDesktopWoW ModdingWorld of Warcraft 3.3.5Wow.exe
Time:     Dec 20, 2011  9:37:20.375 PM
User:     Fredrik
Computer: FREDRIK-DATOR
------------------------------------------------------------------------------

This application has encountered a critical error:

ERROR #121 (0x85100079) Version Mismatch
Program: C:UsersFredrikDesktopWoW ModdingWorld of Warcraft 3.3.5Wow.exe

DBFilesClientMap.dbc has wrong number of columns (found 126, expected 66)

Thanks for help :D

2
Noggit / [SOLVED] Noggit - White flickering terrain?
« on: November 06, 2011, 12:07:53 pm »


1) The white squares, why are they there and how do I fix it?
2) The green spots had a rock texture and now they're green?

It looks perfect in Noggit :( Help please!

3
Noggit / Noggit Error - Need help!
« on: August 07, 2011, 08:57:27 pm »
Pastebin:

http://pastebin.com/sgXJghWi

Any ideas is heavily appreciated.

4
Greetings, I'm aware off that it have been a while since I uploaded a video. Basically it was because I took a break from World of Warcraft. But now I'm back with even better things. This is a custom patch I made from scratch, meaning that there are no IDs I could share.



5
Level Design / [Need Help] Adding the map to be able in the server
« on: June 29, 2011, 10:03:45 pm »
Hello,

I need help configurating the server so you can enter the map if you're using the custom patch. I'm using ArcEmu by the way. Please add me on MSN or Skype.

My Skype: Freddan962
My MSN: Frequentic@live.com

Thank you!

6
Noggit / [Need Help] Noggit Rev 120
« on: June 26, 2011, 06:58:13 pm »
Hi there,

I'm getting a little confused when editing the configuration of Noggit rev 120.


#Edit this to your WoWFile!!!
#Path = C:World of Warcraft
#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath =
#Set this to the file where you will impor models from (the modelviewer log for example :) )
#ImportFile= C:UsuariosKilianEscritorioHerramientasModel Viewer

If I'd like to import a model do I need to link the treepath off the model or do I need to link to modelviewer.exe?

Thank you.

7
Level Design / [Need Help] Taliis - Object Bug
« on: June 26, 2011, 01:20:16 am »
Hello,

Alright I'll now describe the issue that's appearing for me.

This is what I'm doing when it's occuring:

1) I open up Taliis and the .adt I'd like to modify.
2) I go into the doodas files sub-folder and enter a new entry.
3) I open up "Appearing Doodas" and press the + button a couple off times to make so the object spawns.
4) I open up Noggit3 (Rev. 104) and enter the world. I move around the objects and save the editing.
5) Now I'm opening up Taliis and the .adt i added objects to earlier. Now the issue occurs, I can't add any more appearing doodas (Whenever I press the + (green) button nothing happens)

My MSN is: Frequentic@live.com

Please, I really need help. Thanks.

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