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Author Topic: [TrinityCore] Max Level over 255?  (Read 7846 times)

schlumpf

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Re: [TrinityCore] Max Level over 255?
« Reply #15 on: March 22, 2015, 12:42:49 am »
If you manage to do so, please report.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #16 on: March 22, 2015, 01:21:29 am »
Quote from: "schlumpf"
If you manage to do so, please report.

Will do. :)

However, at the same time, if anyone else gets any new ideas on how to get this done, then please do report that here too.

Thanks.
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Magnus

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Re: [TrinityCore] Max Level over 255?
« Reply #17 on: March 22, 2015, 08:49:32 am »
No, it's not possible. It's a long discussion since years and I never saw any solution.

As long as you can't modify the client's network protocol and how it handles the level management it's not a server issue.

You also should think about why a WotLK client even should support levels above 255 if even cata and the patchs after never used the full range of 255 levels.

And btw: Whatever you plan with you server ... the attractivity of a public server project doesn't lay in the amount of levels.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #18 on: March 22, 2015, 11:15:06 am »
Quote from: "Magnus"
No, it's not possible. It's a long discussion since years and I never saw any solution.

As long as you can't modify the client's network protocol and how it handles the level management it's not a server issue.

You also should think about why a WotLK client even should support levels above 255 if even cata and the patchs after never used the full range of 255 levels.

And btw: Whatever you plan with you server ... the attractivity of a public server project doesn't lay in the amount of levels.

Yes, I understand that the amount of levels don't attract players.
However, I'm creating this new leveling system that requires the max level of 555.
I also make a poll vote on my website to see if players like the idea, and I got a lot more votes for yes than no, and I myself even like the idea too.

Any how, I remember that there were level 1000 servers out there before...
I could be wrong, but I remember seeing one.

I'll look for one and reply back.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #19 on: March 22, 2015, 11:18:49 am »
Ok, I found a level 1000 server.
However, it's now closed.

But here is an old video from the server proving that WoW can go over level 255.

[media:1vve1zz1]https://www.youtube.com/watch?v=sXqRUPaBB_k[/media:1vve1zz1]

OR

[media:1vve1zz1]https://www.youtube.com/watch?v=CQ7_NOD4Ff0[/media:1vve1zz1]

Now the question at hand is... How did they do it?

I remember that I made my level cap 1000 on ArcEmu (on a repack too) just by changing it in the configs..
I know it's possible without any Client edits.

However, I'm downloading my old WoW Repack again (from like 2 years ago), and I'll see if it works again.
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Magnus

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Re: [TrinityCore] Max Level over 255?
« Reply #20 on: March 22, 2015, 01:43:46 pm »
Fake video ?
Hacking programs that modifies local client memory ?
Using a modified client ?

Arcemu never supported level above 255. Official they even didn't support level above 80. Like Trinity.

But there is a simple way for you to test it.

Have a look where the server is sending the network package. For testing purpose try to change this to let's say a fix level of '444'.

I'm quite sure you will fail :-)

If not, you can change the other stuff like db and core value lengths after that.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #21 on: March 22, 2015, 01:51:10 pm »
Quote from: "Magnus"
Fake video ?
Hacking programs that modifies local client memory ?
Using a modified client ?

Arcemu never supported level above 255. Official they even didn't support level above 80. Like Trinity.

But there is a simple way for you to test it.

Have a look where the server is sending the network package. For testing purpose try to change this to let's say a fix level of '444'.

I'm quite sure you will fail :-)

If not, you can change the other stuff like db and core value lengths after that.

No, I don't know if this server was ran off of a ArcEmu or Trinity Core.
I just know it's an old server that isn't online anymore.

Also, I'm sure that this isn't a fake video.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #22 on: April 02, 2015, 02:26:17 pm »
Bump...

Anyone else have any info on this?

Thanks.
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fakepanda

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Re: [TrinityCore] Max Level over 255?
« Reply #23 on: April 10, 2015, 10:57:02 pm »
back when I started playing on private servers, I remember seeing people way over level 255.
I believe the server I saw it on was based on arcemu.
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spiderwaseem

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Re: [TrinityCore] Max Level over 255?
« Reply #24 on: April 11, 2015, 02:57:42 pm »
Quote from: "fakepanda"
back when I started playing on private servers, I remember seeing people way over level 255.
I believe the server I saw it on was based on arcemu.

Yeah, I remember I had a lvl 1000 server like 3 years ago. It was based off of ArcEmu too.

I'm still curios to getting my level over 255.
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kasma23

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Re: [TrinityCore] Max Level over 255?
« Reply #25 on: July 09, 2015, 08:41:13 pm »
i been trying to get this one for awhile now. i forget what i modded since i lost my HDD the source was on. but i got mobs working to level 1000 and players could be set to level 1000 in the DB log into game and it would show level 1000 but when they logged out the Core and DB would set there level to a random number.

started looking again i will post what i get when i start modding the code. :)

i know with Arcemu it was easy... so easy..my modded wow.exe even let me set my level to 2,147,483,647 Via the DB and log into game and stay that level. without crashes
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Rochet2

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Re: [TrinityCore] Max Level over 255?
« Reply #26 on: July 09, 2015, 11:08:09 pm »
There used to be servers where you could have 1000 level, but you would DC or crash a lot. ( the client )
And yes, they were arcemu from what I recall.

Anyways, it is possible to at least SHOW level 1000 or anything on the client.
However functionality with other packets might not work since the data might have the expected sizes like 8 bit etc.

The reason you can change the level is that it is one of the "uint32" values.
If you use for example .debug Mod32Value 54 6666, you can set the level to 6666
(this is for wotlk, the field might be different for other patches)

Example of output result with using huge numbers:



If you want something "original", why not scrap "levels" all together and make it be something else completely.
Like in darksouls its not level at all.
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Magnus

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Re: [TrinityCore] Max Level over 255?
« Reply #27 on: July 21, 2015, 08:38:14 am »
NEVER WAS POSSIBLE TO MAKE IT WORKING OVER 255.

Level is a 8bit value. END OF STORY.
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Chase

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Re: [TrinityCore] Max Level over 255?
« Reply #28 on: July 22, 2015, 01:28:57 am »
My friend did this on WoD server.
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Magnus

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Re: [TrinityCore] Max Level over 255?
« Reply #29 on: July 22, 2015, 08:12:06 am »
I was assuming that people are discussing about WotLK server, like ArcEmu. And because on WotLK the level is transferred with an 8bit integer it's not possible to make it working over 255.

For later patches I'm not informed about the data length of level field. But I don't see any reason for Blizz to increase the data field length as long as they don't need it for their own game.
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