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Author Topic: Strange error while spawning WMOs  (Read 2141 times)

amberwell

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Strange error while spawning WMOs
« on: September 04, 2012, 02:03:36 am »
Hey, I recently installed and configured Noggit SDL 1.1. I enter the program, open the map in Elwynn Forest and try to spawn AllianceShrine.wmo near Goldshire. This is my result:



Whenever I try to spawn my WMO, this blue box appears. I can select it and delete it as a normal WMO, but I cannot see the model: only this box.

Here is my config, import.txt and logt:

Code: [Select]
#This is a config file template. To use it rename into noggit.conf and set your options
#Edit this to your WoWFile!!!
Path = C:/Users/sacrament/Documents/Modcraft/

#Edit this to your Project-Directory and uncomment if you want to use it!
ProjectPath = C:/Users/sacrament/Documents/Modcraft/Project/

#Set this to the file where you will import models from (the model viewer log for example :) )
ImportFile  = H:/UD External 001/Documents/WoW Modding/Editing Tools/Noggit/Import.txt

#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.
#1024 is the standard value and will be taken if you do not set this value.
#FarZ=1024


Log:
http://pastebin.com/znmW90zh
« Last Edit: September 05, 2012, 01:35:25 am by Admin »

amberwell

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Re: Strange error while spawning WMOs
« Reply #1 on: September 04, 2012, 02:05:18 am »
If it helps at all: As you can see from the config: I am running Noggit, my WotLK client and WowModelViewer on an external hard drive. Should I not be doing this or does it even matter?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Strange error while spawning WMOs
« Reply #2 on: September 04, 2012, 07:37:59 am »
Pastbin!

And what should this image show us? A description whould be nice.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
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amberwell

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Re: Strange error while spawning WMOs
« Reply #3 on: September 04, 2012, 06:04:34 pm »
Edited my post. Any help?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Strange error while spawning WMOs
« Reply #4 on: September 04, 2012, 07:40:38 pm »
Which file are you trying to add?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

amberwell

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Re: Strange error while spawning WMOs
« Reply #5 on: September 04, 2012, 10:05:47 pm »
Quote from: "schlumpf"
Which file are you trying to add?

World/Azeroth/Collidable Doodads/allianceshrine/AllianceShrine.wmo
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Strange error while spawning WMOs
« Reply #6 on: September 05, 2012, 12:49:03 am »
Quote from: "amberwell"
Quote from: "schlumpf"
Which file are you trying to add?

World/Azeroth/Collidable Doodads/allianceshrine/AllianceShrine.wmo
Is it modified in any way?
How does the "model" look, when moving the camera?
Please provide more screenshots from different angles.
Also, how does it look, when the model is selected?
Have you tried adding any other wmo?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

amberwell

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Re: Strange error while spawning WMOs
« Reply #7 on: September 05, 2012, 01:34:15 am »
Quote from: "schlumpf"
Quote from: "amberwell"
Quote from: "schlumpf"
Which file are you trying to add?

World/Azeroth/Collidable Doodads/allianceshrine/AllianceShrine.wmo
Is it modified in any way?
How does the "model" look, when moving the camera?
Please provide more screenshots from different angles.
Also, how does it look, when the model is selected?
Have you tried adding any other wmo?

The .wmo is not modified in any way at all. If it helps then I have a 4.0.6a client which I use a lot and have spawned this .wmo on but my Noggit is linked to my 3.3.5a client and I've moved that client out of my external hard drive. Also: none of my maps are modified. I'm doing this from a completely clean 3.3.5a client. All .wmos spawned by Blizzard appear without any errors.

The model remains the same when the .wmo is selected, though I can't see any wireframes.

I've tried adding every wmo in my import file, all of them provide the same result:
this was done with World/Azeroth/Buildings/guardtower/guardtower.wmo



- At a certain angle, the blue envelops the whole screen.

I reset my laptop's OS to Windows 7 Ultimate 32-bit (from Windows 8 Enterprise) a while ago and had to reinstall lots of drivers and programs. All of my drivers are reinstalled now so I don't think it's a graphics error. I do have a feeling that it's an error on my part, but I'm not sure what it is. I haven't reinstalled Noggit since this error happened and Noggit is still being run from an external hard drive.

UPDATE: I reinstalled Noggit and refreshed my import list. I tried spawning the AllianceShrine.wmo, and got the same error. Spawning .m2s works fine. Copying existing .wmos works fine. I have yet to see if my 3.3.5a client is completely free of errors. AND SPAWNING ON ANY OTHER MAP WORKS FINE FOR SOME REASON?! I don't know why the Azeroth map would be corrupted.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Strange error while spawning WMOs
« Reply #8 on: September 05, 2012, 10:06:00 am »
The import dont work over the import.txt. Perhaps because the space in th path. I used the modelview er way and it worked fine.

Just set the path to the modelviewer logfile and try it.

ImportFile  = H:/UD External 001/Documents/WoW Modding/Editing Tools/Noggit/Import.txt <<<<<<<

RightModelviewerVersioN: http://www.file-upload.net/download-444 ... 7.zip.html

Manual: wiki/index.php5?title=Noggit_user_manual#The_config_file
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954