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Author Topic: m2mod emote animations  (Read 1398 times)

dumass

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m2mod emote animations
« on: March 29, 2016, 01:48:24 pm »
Hello all,

I created my custom model with m2mod and my question is how can I add the emote animations to the model ?
(my original model is using the blood elf female animations)

I tried to add the .anims but it didn't worked because when I wanted to play an emote the wow crashed.
« Last Edit: March 30, 2016, 03:59:42 pm by Admin »

Alastor

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Re: m2mod emote aniamtions
« Reply #1 on: March 29, 2016, 02:23:41 pm »
before you will try anything have a look at what you are messing with .anim dont contains animations as they are Animations of models are stored in M2 as Block of waypoints for bones

https://wowdev.wiki/M2/WotLK#Skeleton_and_animation

so ...
You cant add new Anim thru M2mod since there is No tool for adding anims yet except MDLVIS that is useless for such situation ( char model has like 260 bones +/- and mdlvis is limited by 60 [ ok MDLVIS may not but tool that you need for conversion before you can enter mdlvis is actualy limited so you wont be able to use this method ] )

and btw mdlvis is no miracle too ... even when its able to make anims i would never use this way i would rather make new tool on my ow then this :D

But you can still have a look
viewtopic.php?f=20&t=5536
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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dumass

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Re: m2mod emote aniamtions
« Reply #2 on: March 29, 2016, 03:14:12 pm »
Quote from: "Alastor"
before you will try anything have a look at what you are messing with .anim dont contains animations as they are Animations of models are stored in M2 as Block of waypoints for bones

https://wowdev.wiki/M2/WotLK#Skeleton_and_animation

so ...
You cant add new Anim thru M2mod since there is No tool for adding anims yet except MDLVIS that is useless for such situation ( char model has like 260 bones +/- and mdlvis is limited by 60 [ ok MDLVIS may not but tool that you need for conversion before you can enter mdlvis is actualy limited so you wont be able to use this method ] )

and btw mdlvis is no miracle too ... even when its able to make anims i would never use this way i would rather make new tool on my ow then this :D

But you can still have a look
viewtopic.php?f=20&t=5536

Thank you for the reply,
I don't want to add a new anims to the m2, I just want to enable them because the original model  (what I used for my new model) include these emote animations. But my new model  doesn't play these animations (dance,laught,talk,etc.) it only plays the basic animations (walk,run,attack...) Can you help me about this ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: m2mod emote animations
« Reply #3 on: March 29, 2016, 10:39:06 pm »
What model it is
Where you took it
What Expansion its from

othervise i think its playback speed
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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dumass

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Re: m2mod emote animations
« Reply #4 on: March 30, 2016, 04:00:33 pm »
Quote from: "Alastor"
What model it is
Where you took it
What Expansion its from

othervise i think its playback speed

It is from cataclysm because I am using m2mod4 and the model what I used for the blood elf female animations is alexstrasza.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: m2mod emote animations
« Reply #5 on: March 30, 2016, 10:28:09 pm »
and can you finaly tell me what are you trying to do since alexstrasza is without unchange LK<>Cata ? ( except eye texture ? )
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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dumass

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Re: m2mod emote animations
« Reply #6 on: March 31, 2016, 03:26:03 pm »
Quote from: "Alastor"
and can you finaly tell me what are you trying to do since alexstrasza is without unchange LK<>Cata ? ( except eye texture ? )

what do you mean ?

I use cata models for m2mod4 but when the model is completed I convert it to wotlk.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: m2mod emote animations
« Reply #7 on: March 31, 2016, 06:23:48 pm »
You are talking about emote editation but m2redux has nothing to do with such thing so what are you doing ?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9