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Messages - Ginev

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Level Design / Re: How to change adt ID HELP!
« on: May 01, 2015, 03:48:27 pm »
So when i press X why the last number is City-3459?In the areatable dbc there is more numbers they reach around 30 000.So why in Noggit the last one is only City?Is that a limit for the program in some sort?I add in areatable new id (34171 if i remember corectly) but i dont see it in Noggit.The last one again is 3459.Ohh never mind ill edit some of the stocks.Will figure out something.Thanks for the help guys.

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Level Design / Re: How to change adt ID HELP!
« on: April 29, 2015, 05:20:16 pm »
Aaaa thank you so much.Now i found out how to change the IDs,however i dont see my number.Am i doing it correct?I add my new number in AreaTable and map dbc files.Is that correct?Partly i followed Steff tutorial.

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Level Design / Re: How to change adt ID HELP!
« on: April 29, 2015, 03:30:21 pm »
All my adts for my new island are aligned in Azeroth.Even the names of the adts are named Azeroth but they dont have the same numbers like the original Azeroth adts.So when i clik on the AreaId paint all my adts have ID 32 (duskwood).So when i click SHIFT and hold then i click left mouse button i make a little pink squares on the ground.And after i point them again with my mouse their ID change from 32 to 214 (the Great Sea).However i dont need that number aswell.It seems i dont understand how to do it.Maybe in some future someone can make a short video how to do it.Dont lose your time with me guys.It seems i am not ready to understand that yet.  :(

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Level Design / Re: How to change adt ID HELP!
« on: April 29, 2015, 01:22:56 pm »
AreaID = the sub regions within an adt ? E.g. areaname ? Set them in Noggit.

Where is that in Noggit?I only see in left the AreaID Paint.In Assist there is Adt section and Set Area ID option but when i click on it i didint gave me chance to change the number.I really dont understand what you are saying to me guys. :D  What to do where to click.You guys say that i need 010 Editor.What to do with him?I open adt now how to find the id number and change it.

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Level Design / Re: How to change adt ID HELP!
« on: April 28, 2015, 03:13:50 pm »
Ye i already edited the wdt and add a new island but when i go there ingame the name is Duskwood the Cemetary.So now how to change that name to something else?I was hoping someone to tell me when i open some adt with 010 Editor to explaine me where and how to find the ID of that adt.

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Level Design / Re: How to change adt ID HELP!
« on: April 27, 2015, 10:19:40 pm »
Ok i download the 010 Editor.So i open the template adt...but dont know how to find the ID of the map.When i open some of my adts i press ctr+F and search for the id (in my case 32) but nothing shows up.Some little hint from you guys? :D

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Level Design / Re: How to change adt ID HELP!
« on: April 27, 2015, 01:57:44 am »
Ohh thanks for the info.Could you guys send me a working link with this program.Cus i try download it from internet and i get Trojan Horse virus.I dont know from where to download.If its possible someone to send me new upload ? :D Thanks in advance.

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Level Design / Re: How to change adt ID HELP!
« on: April 26, 2015, 06:22:13 pm »
Well in my tools folder i have a 010Template folder with some .bt files but dont know what to do with them and how to use them.About Hex Editor i have a Version 1.7.7.0 (just saying probably not important).So i open some adt with hex editor but everything is coded and dont know where is the ID number.Someone could explain?Not because i haven"t use it before...

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Level Design / [SOLVED] How to change adt ID HELP!
« on: April 26, 2015, 11:23:27 am »
Ok guys i open some of my adts with Talils program and when i click on the AreaIDs option the program simply bug and freeze.This is happening with every adts i am trying to change IDs.I try to find the ID number with Hex Editor but with no luck.So can someone explain me how to change the ID of some adt?Is there some other way?I want to do this because before time i create new map from scratch.It show in Noggit but i can't teleport to it ingame with the coordinates from Noggit (via port file) so thats why i create new island in Azeroth but i want to change the ID.Help! :D

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Level Design / [SOLVED] Re: New Azeroth Island chunk border problem
« on: April 23, 2015, 01:52:50 pm »
Sorry my friend but i really dont know how to fix the gaps between them.Could you be more specific how to do it please?   :o



EDIT:You didnt mention that this is option in the Noggit.However thanks for the help.I figure it out after 2 hours of think about your words :D

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Level Design / [SOLVED] New Azeroth Island chunk border problem
« on: April 23, 2015, 12:19:01 pm »
hello guys i am making new continent nortwest from Azeroth.I create it using Steff tutorial for creating new continent.Everything was fine untill i notice that in Noggit and ingame there is problem with the borders of every chunk.They are not all together "combined" correctly.Some are little missplaced.Like 1 chunk is with...let say 5-10 centimeter more higher than the other next to it.How to fix that problem.I try Offsetfix (dont know his exact purpose :D) but nothing is changed.Sorry i cant show picture at the moment.Please help!  :?:

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Ok guys when i extract from wow/data/common-2.mpq the Azeroth.wdt file i try to open it with Taliis program and when i go to Adt Array i can NOT  see the adt squares.I want to add more atds west of Eastern Kingdom so i can make a custom island.But when i open the file and click Adt Array its empty.White screen.I dont see anything.What to do?How to edit them.I hear one guy mention about program called GWS Wow Editor but the links in google are long dead.Is there some program that can edit the original wtd since Tallis can't.Please help!  :(

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Tutorials / Re: [TUTORIAL] Dungeon entry
« on: April 10, 2015, 09:51:09 pm »
Well guys if you want call me a idiot but i dont understand what to do in the begining after i convert the AreaTrigger.dbc with dbcutil program.yes i understand the part with how to get the coordinates from Wow but after that i really dont know what to open and with what program to open it?The tutorial dont say that information here.Sorry Shruik but if you have time could you make some new tutorial explained for newbies like me.Everything explained step by step with pictures like Steff tutorials?

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