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Messages - Zordaan

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1
Quote from: "Ascathos"
Quote from: "Zordaan"
Quote from: "Ascathos"
Difficulty: Easy to Hard

This does not require any changes to the core. This has been tested on Trinity Core. It should not be limited to other systems, though. If it is, the difficulty turns to hard, because the other systems would require changes to core.

Two files to edit:
  • Map.dbc
  • Areatable.dbc

---

I've downloaded several DBC editors now, and Norton has removed each of them.  Are these programs notorious for carrying viruses and/or spyware, or is there some other reason this is happening?

What do you suggest?
Attempted a different anti-virus program yet ?

---

Actually, I logged in to say "solved" to that part of the process... I got MyDBCEditor to work... and no, I have a paid-up version of Norton, so I'd be somewhat loathe to easily shuck it...

I made the map.dbc change, which wasn't in row 64, but column 64.  The effect is interesting.  Now I can mount up in Outland or Northrend and stay mounted (or in druidic flight form) for the ride to Azeroth, and fly until I dismount somewhere.

But now there's a new difficulty.  In order to follow your areatable.dbc instruction, I apparently need to be more than the musician and video producer that I am.  Evidently, I need to understand a little more about math than I presently do.   Specifically, I'm unclear on how one adds 0x00004400 to something else.

For example, let's say that I want players to be able to mount up in Dun Morogh, where column 5 reads "0x41", and Longshore, where it's "0x40000040".  Respectively, do they become "0x00004441" and "0x40004440", or perhaps "0x41004400" and "0x84000040"?  How does it work?

I'll admit that thinking makes my head hurt... a bit of orcish blood on my father's side... but I'm trying to follow you.  Maybe it's that I went through school in the 60's and 70's, when only a few  geeks who wore lab coats with pocket protectors and sliderules, knew what algebra was.

2
Quote from: Ascathos
Difficulty: Easy to Hard

This does not require any changes to the core. This has been tested on Trinity Core. It should not be limited to other systems, though. If it is, the difficulty turns to hard, because the other systems would require changes to core.

Two files to edit:
  • Map.dbc
  • Areatable.dbc

---

I've downloaded several DBC editors now, and Norton has removed each of them.  Are these programs notorious for carrying viruses and/or spyware, or is there some other reason this is happening?

What do you suggest?

3
Serverside Modding / Re: [QUESTION] Azeroth flight
« on: June 01, 2014, 07:02:29 pm »
Quote from: "Ascathos"
http://modcraft.io/viewtopic.php?f=61&t=3641

Thank you, sir!   :D

4
Serverside Modding / Re: [QUESTION] Azeroth flight
« on: June 01, 2014, 07:01:48 pm »
Quote from: "schlumpf"
Depends on your server.

Trinity.

5
Serverside Modding / Re: [QUESTION] Azeroth flight
« on: May 31, 2014, 09:33:16 pm »
So no, it has to be done by editing the source?

Thanks for answering anyway.

6
Serverside Modding / [SOLVED] Azeroth flight
« on: May 31, 2014, 09:25:19 pm »
Is is possible to make mounts that fly over Azeroth in WotLK without recompiling?  I mean, is there some database trick for this?

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