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Author Topic: MPQ Editing - Instance Music?  (Read 4376 times)

Skarn

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Re: MPQ Editing - Instance Music?
« Reply #15 on: February 10, 2014, 07:13:01 am »
Look to the structure below.
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Milly

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Re: MPQ Editing - Instance Music?
« Reply #16 on: February 10, 2014, 07:16:30 am »
Quote from: "Skarn"
Look to the structure below.
Looks like you were right. Turns out there are two Sunken Temple .wmo files that I hadn't realized. One has the wmo ID 1329 and the other is 1330. The latter is the only one with any ZoneMusic entries in column 8.


So, to Tuskeh, the song files that you're looking for are in the MPQs under the following:

Lair of the Chosen - SoundMusicMusical Momentsbattlebattle02.mp3

The Pit of Sacrifice - SoundMusicMusical Momentsbattlebattle06.mp3

Chamber of the Dreamer - SoundMusicMusical Momentsbattlebattle05.mp3


(These ones are only for the outside of the dungeon I think)

The Temple of Atal'Hakkar (Day) - SoundMusicZoneMusicSoggyPlacesoggyplace-zone2.mp3

The Temple of Atal'Hakkar (Night) - SoundMusicZoneMusicSoggyPlacesoggyplace-zone1.mp3


(These ones have no specified music)

Hall of the Cursed
The Pit of Refuse
Hall of Serpents
Sanctum of the Fallen God
Hall of Bones
The Broken Hall
Chamber of Blood
The Butchery
Hall of Ritual
Hall of Faces
Den of the Unholy

If you want to put music into any of the unspecified zones I think you're gonna have to edit WMOAreaTable.dbc and ZoneMusic.dbc. Some of them are listed under wmo ID 1329 and others are under 1330. Really I'm not sure what's going on with that. Just remember column 8 in WMOAreaTable.dbc references the ZoneMusic.dbc entry. And columns 7 and 8 in ZoneMusic.dbc reference the soundtracks specified in SoundEntries.dbc. Column 7 is for days, column 8 is for nights.

Also if you ever decide to do this for another wmo or instance you're gonna have to use 010 Editor to find the wmo IDs.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Skarn

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Re: MPQ Editing - Instance Music?
« Reply #17 on: February 10, 2014, 08:56:36 am »
Yeah, that's exactly what I ment. It should work properly, However, there also should be an AmbienceID but I don't know how to define it yet.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Milly

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Re: MPQ Editing - Instance Music?
« Reply #18 on: February 10, 2014, 09:00:29 am »
Ambience is defined in column 7 which points to SoundAmbience.dbc. :)
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Skarn

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Re: MPQ Editing - Instance Music?
« Reply #19 on: February 10, 2014, 12:06:13 pm »
Yeah, you're right.
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Tuskeh

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Re: MPQ Editing - Instance Music?
« Reply #20 on: February 10, 2014, 01:52:32 pm »
Thanks very much guys! I really appreciate all of the work you've done to figure this out. You've saved me a hell of a lot of hassle.
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Skarn

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Re: MPQ Editing - Instance Music?
« Reply #21 on: February 10, 2014, 02:20:24 pm »
So, it works?  ;)
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Tuskeh

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Re: MPQ Editing - Instance Music?
« Reply #22 on: February 10, 2014, 02:53:38 pm »
I'll try it out later on today, once I get home.
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Steff

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Re: MPQ Editing - Instance Music?
« Reply #23 on: February 11, 2014, 07:01:45 am »
Would be nice if this working group experience would lead to some tutorial :)
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Milly

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Re: MPQ Editing - Instance Music?
« Reply #24 on: February 11, 2014, 07:12:59 am »
Quote from: "Steff"
Would be nice if this working group experience would lead to some tutorial :)
Soon I hope to start making lots of Cataclysm tutorials :) You can do almost anything in Cata that you could in WotLK and I wanna help share that knowledge. Hopefully that will encourage others to move on to 4.3.4. Plus there's more to explore!
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Skarn

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Re: MPQ Editing - Instance Music?
« Reply #25 on: February 11, 2014, 11:43:16 am »
Yes, I was thinking about creating some tutorials. I will look at it when I have enough time.
Milly, that's great. I'm using 4.0.0 11927 Cata alpha as a base for my project but I'm thinking about moving to 4.3.4? I would be very happy if you make a tutorial on this.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »