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Author Topic: Noggit rev 120?  (Read 2176 times)

Fidena

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Noggit rev 120?
« on: August 04, 2012, 11:34:52 pm »
Is there anywhere I can find a download of rev 120? I can't open the adt with Taliis with SDL.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Noggit rev 120?
« Reply #1 on: August 04, 2012, 11:47:49 pm »
Tallis is commonly destroying ADTs you try to edit. You can still create ADTs and use it's other functions, but it's very outdated regarding editing ADTs.
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Fidena

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Re: Noggit rev 120?
« Reply #2 on: August 05, 2012, 12:15:27 am »
I want to try it, at least. The adt adder + fixer isn't working, so I'm trying to fix the groundeffects with taliis.
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Ascathos

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Re: Noggit rev 120?
« Reply #3 on: August 05, 2012, 12:17:48 am »
Quote from: "Fidena"
I want to try it, at least. The adt adder + fixer isn't working, so I'm trying to fix the groundeffects with taliis.
There are tools for adding and fixing groundeffects in the tool area.
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Fidena

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Re: Noggit rev 120?
« Reply #4 on: August 05, 2012, 12:49:34 am »
Mjollna's adder and fixer?
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Ascathos

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Re: Noggit rev 120?
« Reply #5 on: August 05, 2012, 03:50:21 am »
Quote from: "Fidena"
Mjollna's adder and fixer?
Basically.
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Fidena

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Re: Noggit rev 120?
« Reply #6 on: August 05, 2012, 09:25:24 pm »
They don't work.
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Steff

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Re: Noggit rev 120?
« Reply #7 on: August 05, 2012, 11:45:00 pm »
They work perfekt on my adts.
I use first noggit to delete water (greachins water is packed on wrong place in the adt and confuce Mjollnas tool)
Then The fixer
Then the GroundEffects CMD tool.


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Fidena

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Re: Noggit rev 120?
« Reply #8 on: August 06, 2012, 01:28:38 am »
Do you use the fixer and adder on retail adts or your own, Steff?
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Steff

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Re: Noggit rev 120?
« Reply #9 on: August 06, 2012, 01:46:40 am »
Always own.
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Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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Fidena

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Re: Noggit rev 120?
« Reply #10 on: August 06, 2012, 02:01:21 am »
Think that's the problem? I'm just trying to modify an existing zone.
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Fidena

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Re: Noggit rev 120?
« Reply #11 on: August 06, 2012, 08:37:16 am »
I've done some playing around, and I've gotten it to work some. For some reason, when the game tries to load a chunk where I cleared its textures and replaced them, the game crashes. I don't know why this is.
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