Would you be able to explain what I should edit exactly In the server side code.Secondly, when you mention server side code, do you mean editing the dbc files and adding a patch, or do you mean editing the code its self by going into the trinity core code and editing the cpp files?Thanks,Instig
- World of Warcraft > Interface > Addons > Blizzard Calender.... AuctionUI... InspectUI.... and so on.
Ah right! Thanks.I am in the MPQ patch file, and found FrameXML. However, I have not found anything related to dungeons or instances, unless I am looking for the wrong item, or at the wrong thing.
I've looked through each file in "FramesXML".Unfortunately, I have found nothing relating to "getInstanceinfo()". I have found somethings related to instance, but that has been:- get number of players (get whether user is in party or not)- get reset timer- get party numberNothing has related to what I am looking for.Just a question here: how will this be relevant to helping me with the dungeon? Bare in mind, that normal dungeons already show the number '5' on the banner. It is only when the dungeon is converted to heroic (custom heroic dungeon) that is when it is 0. I have tried in looking for it, but I will wait for your response, since you will know exactly what to change.
Hmm, I don't like the word 'not a good solution' - is there a way to add this to a new patch, i.e. Patch 4, add that to the MPQ folder. I have used the search function on each one, and it doesn't seem to exist, however, I might have missed it going through so many.
I have done what you asked and getinstanceinfo doesn't exist.What would you suggest now?
name, type, difficultyIndex, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, mapID = GetInstanceInfo()