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Author Topic: [QUESTION] AnimationData.dbc edits don't show up in-game  (Read 3291 times)

phantomx

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #15 on: May 12, 2015, 10:12:18 pm »
Quote from: "Vortalex"
Quote from: "phantomx"
Quote from: "Vortalex"
That is the exact issue I'm having. I'm using 3.3.5a

Alright, what spell is giving you this issue?

Custom Spell.

Alright could you upload some screenshots of all the custom entries of all the DBCs related to the spell.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Vortalex

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #16 on: May 12, 2015, 11:35:05 pm »
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #17 on: May 13, 2015, 12:23:05 am »
I hope it dawns on you that this is the exact kind of information I was telling you to supply.

Do you know why I couldn't post a screenshot like phantomx did?  Because when I use the animation in a spell it works (and as I said, I didn't modify it).  It shouldn't be me pulling your teeth to get you to say it's a custom spell and that you should provide the dbc entries related to it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vortalex

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #18 on: May 13, 2015, 12:54:31 am »
Quote from: "kojak488"
I hope it dawns on you that this is the exact kind of information I was telling you to supply.

Do you know why I couldn't post a screenshot like phantomx did?  Because when I use the animation in a spell it works (and as I said, I didn't modify it).  It shouldn't be me pulling your teeth to get you to say it's a custom spell and that you should provide the dbc entries related to it.

If this is the information you were looking for, you should have just asked for screenshots as Phantom did. It's not that hard to be specific.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

kojak488

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #19 on: May 13, 2015, 01:04:47 am »
I told you to provide more details.  That's more than sufficient.  I shouldn't have to create a list of "Hey Vortalex, I need you to do:
1.)
2.)
3.)"

No thanks.  When someone says provide more details they mean provide more details.  It means all those details that you deemed irrelevant and left out of your original post are not irrelevant and, therefore, you should state them.  It's not that hard to comprehend...
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Vortalex

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #20 on: May 13, 2015, 02:01:20 am »
Quote from: "kojak488"
It's not that hard to comprehend...

I'd like to believe that Modcraft is a relatively understanding community. There are people on here who have to overcome language barriers, put things in layman's terms for those who aren't as experienced, and try to simplify things down as much as they can for those who still don't understand. There aren't a lot of emulation communities out there that are quite as helpful and understanding as the folks here at Modcraft.

You are just making this an unpleasant experience for me, and dedicating entire posts to patronizing me about my inability to "comprehend" what you're saying isn't helping me to resolve my issue stated in my opening post.

So please, do me this favor: Fuck off.
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Supora

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #21 on: May 13, 2015, 07:50:23 am »
ah nevermind. I'm too slow for this thread.
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Ascathos

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #22 on: May 13, 2015, 01:58:10 pm »
Guys, please quit the pointless conversation and return to the matter of thread.
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phantomx

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Re: [QUESTION] AnimationData.dbc edits don't show up in-game
« Reply #23 on: May 13, 2015, 08:04:15 pm »
I recommend cloning in spell.dbc id 45761 spellvisual.dbc 10208 spellvisualkit.dbc 4289 and don't change the flag to 32 in animationdata.dbc.

Then just make the spell do what ever you want but it's best to just clone what works until you have a 100% understanding of how it all works.

« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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