Yes it is.I have planned to work on this asap, but don't really got the time.But I'm pretty sure you can make this work with the taxis related DBC and the Map DBC and some modifications in the DB.
For gameobject transport like elevator or deeprun tram, you have to edit dbcs :-TransportAnimation : for moving objects from A to B using the 3 coordinates x y z, and with time notion (define the speed of your transport)-TransportRotation : Rotate the gameobject during his travel, you can rotate in the 3 directions (yaw pitch roll)This dbc is really pain, maybe the most difficult dbc i've ever seen xD2 years ago, i've made this : For elevators or simple movement, it's not that hard.But if you want to do something complex with movement,rotation and velocity... It's really really hard, you must be really good in mathematics
Thanks to everyone for the answers , Makpptfox What i need to do in the Map.dbc?