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Messages - Warhan

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1
Serverside Modding / Re: [Question] adding Dungeon and Zone maps
« on: May 23, 2017, 04:04:41 pm »
Thank you so much! it helps when you search with the right key words! lol

Fantastic, thank you again! now off to work on my custom maps!

2
Serverside Modding / Re: [Question] adding Dungeon and Zone maps
« on: May 22, 2017, 08:02:04 am »
That is a fantastic tutorial, thank you! I was unable to find in the tutorials how to attach the map to the minimap, or the worldmap UI. is there a tutorial for that? such as, when i push the default "m" to bring up the map in game, it will display a picture i have drawn for my area? Also, how to do this for subzones like the valley of trials, like in cata, of even putting in dungeon maps for vanilla/BC. I know there are addons i can download, but this is more for learning with prefab mats at the moment.

Thank you again for your reply and your time!

3
Serverside Modding / [Question] adding Dungeon and Zone maps
« on: May 22, 2017, 02:11:51 am »
Hello all!
I have to admit, i am completely miffed and I apologize if this has been brought up before. Is anyone willing to help a modding noob through the process of adding a world map for a dungeon, or a child zone, like a cave or village?
i am using 3.3.5 Trinitycore

Any help would be greatly appreciated!

4
Hello everyone! I am having a devil of a time properly importing wrath .m2 files into blender. As far as i am able to tell, i need to convert the .m2 files into .m2i, but every converter i have used gives me an exception error:
************** Exception Text **************
System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception.
   at M2Lib.M2.Load(M2* , Char* )
   at M2ModRedux.Form1.buttonGo_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1076.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
M2ModRedux
    Assembly Version: 1.0.5513.5727
    Win32 Version:
    CodeBase: file:///C:/Users/Robert%20Armentrout/Desktop/Wow%20Database%20Mod/Model%20tests/M2ModRedux%204.6.1/M2ModRedux.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1055.0 built by: NETFXREL2
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1075.0 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------


what am i doing wrong? i opened up the .MPQ files using Ladik's and exported the files. I used M2Mod Redux 4.6.1
Any help would be greatly appreciated, as i am incredibly frustrated.

Thank you very much, and please tell me if you need any more info

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