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Messages - kestus0756

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1
Serverside Modding / [TC 3.3.5a] Broken custom race problem
« on: July 07, 2017, 02:05:49 pm »
Basically I have 2 custom races in my private server, Broken and Vrykul. They both almost work perfectly fine except the Broken, I can make Broken, change the skin color and etc. but when I put a hood on it and also change the hood's color it doesn't allow me to create it and the output on worldserver prints out this: "tried to create a race with invalid appearance attributes - refused to do so." Can send edited ChrRaces.dbc, CharBaseInfo.dbc, CharStartOutfit.dbc, Faction.dbc, SkillRaceClassInfo.dbc, SkillLineAbility.dbc, GlueParent.lua, GlueStrings.lua, CharacterCreate.xml and CharacterCreate.lua if necessary. Thanks.

2
I managed to fix that.

3
I only edited the SkillLineAbility.dbc and SkillRaceClassInfo.dbc, did I miss something?

4
So, basically, I'm trying to make custom races have all the skills learned once they start and I've actually succeeded in this but once I activate the skills for the custom races, the Blizzard races no longer have the skills learned once they start.

Thanks.

5
Serverside Modding / Re: [TC 3.3.5a] Worldserver error
« on: July 03, 2017, 07:31:44 pm »
Fixed it, thanks.

6
Serverside Modding / [Solved] [TC 3.3.5a] Worldserver error
« on: July 03, 2017, 03:15:57 pm »
So, I compiled the server with custom races and now when I open the worldserver it gives me this: https://pastebin.com/3VhtTebq and at the end the worldserver force closes. Thanks.

7
Miscellaneous / [Solved] [TC 3.3.5a] Errors during compilation
« on: June 30, 2017, 02:30:13 pm »
So, I made my own custom races and edited the SharedDefines.h to activate the races. I had to recompile so and then I started getting syntax errors ')' on AchievementMgr.cpp, SpellMgr.cpp and DBCStores.cpp even though I have NOT touched these files at all. Thanks.

EDIT: Nevermind, fixed it.

8
Miscellaneous / Re: [MaNGOS 3.3.5a]Error during compilation process
« on: June 05, 2017, 09:38:03 am »
Tried reinstalling Boost 1.61.0 and checking CMake boost tab but still gives me those errors.

9
Miscellaneous / [MaNGOS 3.3.5a]Error during compilation process
« on: May 31, 2017, 05:22:34 pm »
Hello, I decided to switch to CMaNGOS and I fully understand that it's not as stable as Trinity Core is but anyways, here's the thing: I cannot compile the core successfully because of these 2 errors: "fatal error LNK1104: cannot open file 'libboost_thread-vc140-mt-1_60.lib'" and "fatal error LNK1104: cannot open file 'libboost_system-vc140-mt-1_60.lib'". I understand that it's something related with Boost but can't figure out what. Thanks.

10
It fixed the mss32.dll error but now this started appearing: "The procedure entry point ?CheckPassword@AccountMgr@@SA_NIV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z could not be located in the dynamic link library game.dll." Yes, I did replaced both mss32.dll and game.dll. Thanks.

11
I'm stuck at this error and can't get past it: "The procedure entry point _AIL_set_3D_sample_effects_level@8 could not be located in the dynamic link library mss32.dll." tried searching google but no help. Thanks.

12
Hello everyone, I got this error when I opened worldserver.exe: "The program can't start because game.dll is missing from your computer. Try reinstalling the program to fix this problem." it might sound a stupid error but can somebody please help me? Thanks. NOTE: My authserver.exe is working completely fine, no errors, nothing.

13
Serverside Modding / [TC 3.3.5a] Server compiling problems
« on: November 08, 2016, 07:36:13 pm »
Hello everyone! I'm back again with some server compiling problems as last time. Maybe you can figure out and help me so here's the list of errors I get:  LNK2005: "public: float _thiscallItemTemplate::GetItemLevelIncludingQuality(void)const " (? GetItemLevelIncludingQuality@ItemTemplate@@QBEMXZ) already defined in ItemPrototype.obj, compiler limit: internal heap limit reached; use /Zm to specify a higher limit; LNK1169: one or more multiply defined symbols found. I tried everything such as updating Boost to 1.60.0, updating Core to the latest version and more. Help would be appreciated a lot, thanks.

14
Serverside Modding / Re: [QUESTION] [TrinityCore 3.3.5] New races
« on: August 08, 2016, 08:38:38 am »
Hey, you might want to update your core to the latest revision if you haven't already, that might be the problem. I'm having the same problem with old revision, trying to update it.

15
Miscellaneous / [TrinityCore 3.3.5a] Error on compiling a new server.
« on: July 24, 2016, 08:36:00 pm »
Hello, I've tried to compile a fresh new server, I've done configuring and generating the stuff in Cmake GUI and now I have to compile the server itself. So after like 70% it just says Fatal Error. Help would be appreciated. Thanks.

EDIT: It now compiles 100% but there are still heaps of errors, like this: compiler out of heap space, cannot open game.lib file and BOOST warnings. Please, I really need help.

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