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Author Topic: [SOLVED] [OSX] setting up Noggit, errors.  (Read 2399 times)

Domminust

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[SOLVED] [OSX] setting up Noggit, errors.
« on: February 13, 2012, 03:44:17 pm »
Hi. First let me say, both Modcraft and Maruum look like great projects and its cool to see things like this come alive.

 I am trying to setup Noggit on my mac 10.6.8 and I am getting some errors.


After doing some research on the forums I found some links and other peoples troubleshooting, and it led me this far.

First, this happened:

Code: [Select]
Dyld Error Message:
  Library not loaded: @executable_path/../Frameworks/SDL.framework/Versions/A/SDL
  Referenced from: /Users/mileskoblin/Downloads/Noggit/Noggit 2/Noggit 3.app/Contents/MacOS/noggit
  Reason: image not found

So I downloaded some archive library with resources and SDL and put the files in contents/frameworks/SDL.framework/Versions/A

And that fixed that error.

Now when I start up Noggit I Get a log stating:
Code: [Select]
44 - (Noggit.cpp:129): Noggit Studio - 3.261+
44 - (Noggit.cpp:147): [Error] Can not find arial.ttf.


Any help and guidance besides "Get a windows PC" is welcomed and appreciated.

Thanks
« Last Edit: February 14, 2012, 12:53:27 pm by Admin »

Steff

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Re: [OSX] setting up Noggit, errors.
« Reply #1 on: February 13, 2012, 04:48:40 pm »
Install windows 7 on your mac ;)
No joke .. a have answerd you in PM.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #2 on: February 13, 2012, 04:57:24 pm »
YEsss Im retarded and didn't put the arial.ttf in my library....

I'd download windows 7 happily if I found a free version.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #3 on: February 13, 2012, 06:57:22 pm »
Hi, ok thank you. I'm on mac 10.6.8   2.66 GHZ intelcore 2 duo...Yes I got Noggit working but its extremely glitchy. Whats the DL link for wine? or whatever it is I need. Thanks :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #4 on: February 13, 2012, 09:09:01 pm »
Yeaa man this works. Opens Noggit no problem. Now to learn how to use this program :). Thanks very much!!


edit: My wow is in applcations/world of warcraft, so I dont think I need to edit noggit.conf... but. all of the .txt and .conf are aliases and says cannot be opened because the original cant be found... But again, I guess it doesnt matter becaues its working fine?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [OSX] setting up Noggit, errors.
« Reply #5 on: February 14, 2012, 07:39:05 am »
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #6 on: February 14, 2012, 08:16:59 am »
Got it. Thanks for the help getting me started guys.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #7 on: February 14, 2012, 09:33:12 am »
Saving and implementing changes into game...

Hi I seem to have a problem saving.. Or maybe applying the patch to work in game...

first to note that I haven't changed this in the .conf file:
Code: [Select]
#Edit this to your Project-Directory and uncomment if you want to use it!
#ProjectPath = E:project01
maybe I need to do something with that and thats my problem?

So i'll save in Noggit, save all, save current, ill do both. Then I think save goes to worldofwarcraftworldmaps... right?

Illl see Azeroth folder there with the tiles listed that i worked with... I take the Azeroth folder, put into "dropmpq" rename the mpq to patch-11.mpq (or whatever) and put it in my World of warcraft/Data


I go into game and my changes aren't there.....Am I doing something wrong? Noggit itself is saving my edits, just in game isn't working.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Domminust

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Re: [OSX] setting up Noggit, errors.
« Reply #8 on: February 14, 2012, 10:34:53 am »
There we go... worked...ty again sir.. would +rep if this forum had such features :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [OSX] setting up Noggit, errors.
« Reply #9 on: February 14, 2012, 12:49:04 pm »
Nice :) Hope to see soon some pictured of your work.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
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Domminust

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Re: [SOLVED] [OSX] setting up Noggit, errors.
« Reply #10 on: February 14, 2012, 06:39:35 pm »
Thanks guys, YES I will post pictures.

Good luck with Maruum, it is such a good idea of a project. I would like to contribute to it when I get the hang of this stuff. :idea:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »