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Author Topic: [QUESTION] Noggit 1.3 Save error  (Read 2369 times)

Marwin

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[QUESTION] Noggit 1.3 Save error
« on: May 31, 2014, 01:30:08 pm »
Hello, please, excuse my bad english. When I tried to save my ADT, noggit crashed. I have Windows XP, x32 bit.

My config file: pastebincom/WENxnFQ4


My log file with error: pastebincom/4PMJ5xQh

(Missing dot, I can not post links.)


I've tried everything, so please help. Thank you.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #1 on: May 31, 2014, 02:12:06 pm »
You was Building Models
- Then Saved
- Then Added Next Models
- Then Deleted Some Models
- Than Saved And Error ?
Right ? or ima Getting Close ?
thats normal for 1.3 you need to be more carefull
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Marwin

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #2 on: May 31, 2014, 03:30:56 pm »
No, it crashed everytime, when i "change" anything. It does not matter if it is model, texture or others.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #3 on: May 31, 2014, 04:30:12 pm »
Specific problem ....
try 1.2
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
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kael

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #4 on: May 31, 2014, 06:59:04 pm »
Hum.
I had the same problem and I tried to delete the water. And then it works (so now I add water with Allwater).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Marwin

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #5 on: June 01, 2014, 05:19:09 pm »
Mhm, okey, I will try it. :)
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sleikas

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Re: [QUESTION] Noggit 1.3 Save error
« Reply #6 on: June 02, 2014, 07:35:58 pm »
If any of the chunks are half emty ? as in 3/4 textures on it

If so then it crashes from sdl 1.3
« Last Edit: January 01, 1970, 01:00:00 am by Admin »