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Author Topic: [TUTORIAL:] a way to fix legion m2 anim  (Read 4515 times)

MR. Farrare

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[TUTORIAL:] a way to fix legion m2 anim
« on: November 29, 2015, 07:20:48 pm »
change unit32playbackspeed to 150 in m2 template by 010editor
[attachment=3:e74jh70c]Untitled.png[/attachment:e74jh70c]
[attachment=1:e74jh70c]WoWScrnShot_113015_003227.jpg[/attachment:e74jh70c]
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[attachment=2:e74jh70c]WoWScrnShot_112915_230426.jpg[/attachment:e74jh70c]
[attachment=6:e74jh70c]WoWScrnShot_112915_211650.jpg[/attachment:e74jh70c]
[attachment=5:e74jh70c]WoWScrnShot_112915_211722.jpg[/attachment:e74jh70c]
[attachment=4:e74jh70c]WoWScrnShot_112915_211803.jpg[/attachment:e74jh70c]
« Last Edit: November 29, 2015, 10:41:45 pm by Admin »

Nupper

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #1 on: November 29, 2015, 08:53:53 pm »
Quote from: "MR. Farrare"
change unit32playbackspeed to 150 in m2 template by 010editor

[attachment=2:2ssyt17e]WoWScrnShot_112915_211650.jpg[/attachment:2ssyt17e]
[attachment=1:2ssyt17e]WoWScrnShot_112915_211722.jpg[/attachment:2ssyt17e]
[attachment=0:2ssyt17e]WoWScrnShot_112915_211803.jpg[/attachment:2ssyt17e]
Could post a screenshot of the editor
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #2 on: November 29, 2015, 08:57:05 pm »
Quote from: "Nupper"
Could post a screenshot of the editor
ok friend
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Nupper

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #3 on: November 29, 2015, 09:05:16 pm »
Quote from: "MR. Farrare"
Quote from: "Nupper"
Could post a screenshot of the editor
ok friend
all animations?
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #4 on: November 29, 2015, 09:07:42 pm »
try it worked for me changed all animation to 150 or see other creature that have the same anim that work in wotlk
try to copy it number if you had a problem right it and I will try to fix it  :)
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Nupper

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #5 on: November 29, 2015, 09:42:49 pm »
Quote from: "MR. Farrare"
try it worked for me changed all animation to 150 or see other creature that have the same anim that work in wotlk
try to copy it number if you had a problem right it and I will try to fix it  :)
Very big improvements thank you :)
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #6 on: November 29, 2015, 10:05:36 pm »
your welcome friend :)
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TheMetalCarrots

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #7 on: November 29, 2015, 10:24:27 pm »
Nice, thanks to you, Greymane doesn't act like a man with some form of paralysis
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #8 on: November 29, 2015, 10:28:08 pm »
I cant see the image but im testing him now
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #9 on: November 29, 2015, 10:34:47 pm »
Quote from: "TheMetalCarrots"
Nice, thanks to you, Greymane doesn't act like a man with some form of paralysis
his anim is fine
[attachment=4:2t9xvswv]WoWScrnShot_113015_003212.jpg[/attachment:2t9xvswv]
[attachment=3:2t9xvswv]WoWScrnShot_113015_003214.jpg[/attachment:2t9xvswv]
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[attachment=1:2t9xvswv]WoWScrnShot_113015_003225.jpg[/attachment:2t9xvswv]
[attachment=0:2t9xvswv]WoWScrnShot_113015_003227.jpg[/attachment:2t9xvswv]
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Alastor

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #10 on: November 30, 2015, 03:37:36 pm »
Nice work Raeef keep it up
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #11 on: November 30, 2015, 03:50:30 pm »
Quote from: "Alastor"
Nice work Raeef keep it up
thx friend  :)
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spik96

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #12 on: November 30, 2015, 06:58:01 pm »
Nice work.
Anybody has a theory about how this works ? Why 150 ? Can we automate it ?
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MR. Farrare

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #13 on: November 30, 2015, 07:09:15 pm »
because most of the creature that has anim working have this number but the m2 that cant do the anim have big number  :)
« Last Edit: November 30, 2015, 08:55:46 pm by Admin »

spik96

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Re: [TUTORIAL:] a way to fix legion m2 anim
« Reply #14 on: November 30, 2015, 08:31:15 pm »
Strange, do you have exact examples of these big numbers ?
Maybe the playback speed is not uint32 anymore but 2*uint16, giving a big number in the 010 template if the first uint16 is different than 0.
uint32 playbackSpeed = 150 = 0x0096.
If Blizzard divided into two fields, let's say playbackSpeedNew and playbackSpeed, we may have
uint16 playbackSpeedNew = 5 = 0x05 (random number)
uint16 playbackSpeed = 150 = 0x96

If you watch them as uint32, you'll get 0x0596 = 1430.
With an old playbackSpeed of 150 you could get as big as 65430 (0xFF96).
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