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Topics - Thoraric

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Modelling and Animation / [REQUEST] cata Undercity wmo to LK
« on: June 04, 2016, 10:35:50 pm »
I wonder, if somebody could share with me a down ported cataclysm model to lich king, and i would like to work on that via blender! I need Undercity wmo around 206 to 215. Its only 9 wmo parts.

Edit:For Inspiring i will tell you the best warcraft joke what ever heard. "Yo mama is so fat, even frostmourne wasn't hungry!

2
Level Design / [QUESTION] [WotLk]  Custom continent adtborder bug
« on: May 24, 2016, 11:55:27 am »
I made a custom continent via riu zone masher and the border of ADT-s has darker shade, how can I remove it? And sometimes somewhere my custom continent is crashing in noggit, although its empty :/

3
Im working on a great release for you guys because of much help, I want to upload whole dalaran with detached parts each house, wall and tower without the ground. before i make all the stuff i wanted to test if it works and i did it well because i bumped into problem.

As you can see i detached in blender this bigger part of the city and i want to make further slices from this what you can see on the picture.

BUT i have a problem with interiors. In the picture from outside i cant see the interior and i see through the model when i try to go inside i crash to desktop.
How to solve this problem? I also include the blender picture.
Anybody?

4
Level Design / [WotLk] [QUESTION] [NOGGIT] edit blizzard maps
« on: May 20, 2016, 03:16:46 pm »
Everybody says that don't edit blizzard maps. Why don't? Or I can convert blizzard maps terrain to another custom ADT which wont be bugged?
How can i delete WMO-s from an ADT in 010 editor or any program?

5
Anybody ever met this error? how to solve it? It comes up when i try to export.

6
Noggit / [QUESTION] [WotLk] [NOGGIT] Crash unedited territory?
« on: May 16, 2016, 11:37:42 am »
My noggit crash always on northrend ((dragonblight)) near azjol nerub instance entrance, i didn't change anything on that place, what could occur this problem and how to solve it?

7
Level Design / [Request]  Offset.fix exe
« on: May 15, 2016, 11:23:49 am »
Someone could share me a working offsetfix.exe? the downloadable tool doesn't do anything

8
Modelling and Animation / [QUESTION] [WotLk] 
« on: May 14, 2016, 05:07:10 pm »
Im using Blender and when i try to export a WMO file I have an error: List Index out of range" this error is connected to python, what should i do, I have no idea :/

9
Miscellaneous / [QUESTION] [WotLk] give sound to npc?
« on: May 11, 2016, 11:53:52 pm »
I created new line in Soundentries.dbc and added some new sound.wav file.
How to add my soundentries.dbc ID-s to specific NPC-s in the game?
For example i spawn an npc which doesn't have any voice or sound, and I want to give him sound if i left-click him he should say greetings or something.

10
Modelling and Animation / [WotLk] [QUESTION] OBJ to M2
« on: May 06, 2016, 11:37:17 am »
Can't convert OBJ to M2
I watched this tutorial by tut
but in cmd i get the message: The system cannot find the path specified. when i type "cd obj"
What could occur this problem?
Is there any other way to convert objects? I didn't find any other method on the internet.

11
Level Design / [WotLk] [QUESTION] Noggit-height jump
« on: May 06, 2016, 02:33:48 am »
I copy pasted some ADT from cataclysm azeroth map to classic wotlk azeroth map, but after creating the mpq to check my map something went wrong. When i stepped to ADT zone my character dissapeared and i was above the text really high. I couldn,t see anything from map when i was moving because my character was so high. When i went ro normal azeroth zone i saw my character again. How could i solve this? Because i dont want to edit the whole map ifi can copypaste and spare time. I pasted the wdt file from cata azeroth map but it didnt change on anything. What to do avoid this jumping?
Edit: Added picture, what is see when i step the copypasted texure. the offset cmd doesnt work for me from ADTAdder, it just open an empty cmd

12
Noggit / [SOLVED] [WotLk]Noggit cata map is bugging
« on: May 04, 2016, 09:15:05 am »
I have cata map ADT and if i open a part of map where are cata objects, what to do to avoid this bugging?

Edit: thanks for the answers, if anybody has the same issue just delete the water every tile around you and add new water, cata water is bugging in noggit :)

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Modelling and Animation / [QUESTION] [WotLk] MODEL SETS BREAK UP?
« on: April 17, 2016, 12:42:57 pm »
Is it possible to select a doodad set for example dalaran, and delete a part of the set for example the flying rocks around it? Please help me

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