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Author Topic: Talk with WOW devs - What they say!  (Read 5371 times)

SirFranc

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Talk with WOW devs - What they say!
« on: April 06, 2011, 01:34:20 am »
Hi! being subscribed to the Q&A WoW dev group pays, since i get at times interesting things from the Devs of WoW that answers the user question, and much stuff that usually isn't said, now is!

I'll post here the most notable answers I read at times, and i want you to have your say :D

Quote
Q: Is it possible to let the players create/edit their own looks? - Zed Loft (Taiwan), Vysha (NA/ANZ), Ráchel (EU|German)

A: As we said in an earlier Q&A, we definitely hear loud and clear from players that they want more customization for their character. This is something we want to provide, but we want to do it in the right way. Consider the Barber Shop feature. It lets you change your character's hair, but there’s not a lot of gameplay to it. We're not sure that feature really added a lot to the game in retrospect. Is WoW more fun for you now that you have a Barber Shop? Are you more likely to keep playing because of it? Maybe, but it wasn’t a cheap feature to add in terms of development time. Dumping a bunch of dyes on the game might have a similar effect, where some players might have fun playing around with the system for a bit, but a lot of players might change their colors once or twice and then forget about the feature after that. Now, not every aspect of the game needs a ton of depth and a lot of interesting decisions, but we tend to attract more players to a feature the more robust the feature is.

We also think it's fair to argue that the game just needs more armor and weapon art. As we said above, we deliver a lot of art these days, but we also produce an enormous number of new items every expansion or patch and it’s understandably disappointing whenever items use the same art. It would be really cool if not every mage or priest converged on the same look after a given expansion or patch.
This particular answer made me frown, honestly, Aesthetic is a big part of a MMO since you're playing your avatar and you want it to be as close as possible to what you like it to be, this is the basic principle of even creating a character.

According to blizzard, they clearly stated that whatever thing does not require grind and won't be the reason for 500 hours of farming is not actually worthing to be done, and that says also why WoW is going to get only worse, because the mental approach is that, "let's do stuff to make people grind"

Everyone has been asking for new character models/ more customization, starting from asymmetrical faces, passing through more decent hairstiles (some of them are just bad looking, and some new haircut have a really poor UV mapping also) not to mention the never underrated human male (which is horrible, and almost everyone agrees on that)

I don't want to make it a hater thread, but really while i smiled on some answers, this one made me really disappointed, why saying that no one really used the barber shop? people actually did use it, you use it once, or twice, that's what the barbershop is for, you don't HAVE to do it, but you CAN do it.
It's not about what players HAVE TO do, it's giving more possibilities to players, and in this particular case, BASIC ones, since WoW has a quite poor customization (not as poor as most MMOs around, but still sucks utterly compared to other games like RoM - which is a good game, has potential, good graphic, but they tried to make another clone of wow and failed - or Perfect World - that is sadly another stupid Korean MMO Grind-grind-grind), so I really think here Blizz would take a step backward and ask themselves WHAT is a MMO, apart from a money machine.

Quote
Q: Would it be possible for city quartermasters to sell the same equipment that guards wear? Stats wouldn't matter. - Pokemonmasta (EU|English), Tajit (NA/ANZ)

A: Cool idea. We'll talk about it.

I smiled, because the amount of work to do that is so ridicolous that nearly every private server has guard armor and npc armor unlocked, because people actually LOVE some npcs armors, and way to implement them are more than thousands. Happy to see that after only 6 years they are finally getting that.

Quote
Q: Any chance we can start heading away from WWE-esque belts? - Catriona (NA/ANZ)

A: Azeroth is stricken by a terrible plague that inflates the size of shoulders and belts over time. Our artists like the belts because they have more room for detail when they’re larger. That said, your concern is duly noted.
I laughed at this, WWE-esque belts are actually getting annoying on Cata, and way overused, Blizz may consider hiring a third artist? (can't believe they actually have more than two artists drawing the armors) Also shoulderpads are getting just ridicolous, being the only part with the helm that you can actually model doesn't mean that the shoulderpad alone must compensate for all the set's flatness.

Quote
Q: Is there any chance we could have caster weapons involved in casting animations? It would look cool to be holding a staff and casting a spell through it, at least as a customization option. - Dromanthis (NA/ANZ)

A: This is something we would dearly love to do. We agree that melee specs get to see their weapons a lot more often in combat while it's easy for casters to forget about them. It's definitely on the list, but understand that we have so many races now (and two sexes for all existing races) that the animations take more time to do right/well.

Uhm i wonder if WE can actually do this.... i want to know Jack's opinion about this!!

Last Q&A
Quote
Q: Will enchanters be getting back the ability to make wands? - Trustybee (Taiwan)

A: We have been discussing what role in the game wands are supposed to fill. We generally consider it a failure these days if a caster ever wants to wand for dps instead of using their spells. Working the wand into the cast animation (as in the question above) is one idea. In any event, we want to figure out what we want wands to do before we give them any more prominence.

Nostalgy... so much nostalgy.... when wands were actually used in Vanilla...
Here i want to know your ideas, for me they should be a source of spell power + spell eanchement (like Librams for paladins) that would make them useful and senseful, oh, also a spell on use would be cool!

That's all for now folks!
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Steff

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Re: Talk with WOW devs - What they say!
« Reply #1 on: April 06, 2011, 08:37:14 am »
A wand/staff could have many cool features. Not to big in power but :)

- Spell on it that works like a potion. YOu can isntant cast during combat.
- Give + power to learnd spells in one category. Staff of arcan power.
- Give you a special spell if you equip it.

In my opinion weapons should get more personal. Instead of collection on wand after another and throw it away if you find one with better stats. It would be nice if you find or better create your own master weapon step by step. Means that professions create it for you. First you have receipts for special weapons but you need much stuff for them. These weapons MUST be better then everything you can find through drops.
Then you have to raid to get the materials. After the weapon is made you can upgrade it the same way from the different professions. And for this you also need materials. So you do not raid for new weapons but for the stuff to make them. It will also give the professions more weight.
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SliDra

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Re: Talk with WOW devs - What they say!
« Reply #2 on: April 06, 2011, 01:49:11 pm »
Ye i totally agree,but so that can be for ALL wepps,like googles in engineering,u can ugrade it,but mats shoud be rly hard to get,like u said raid farming,i like it.

Or even another option that u do Qs to get and upgrade wepp,so whit any proff u can get it,still to do Qs u need items that r hard to get.
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Steff

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Re: Talk with WOW devs - What they say!
« Reply #3 on: April 07, 2011, 08:29:27 pm »
You clearly have to make "good" quests to get access to the areas where you have to collect the matts. Also the professions should not get billd but honerd for quest work.
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SliDra

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Re: Talk with WOW devs - What they say!
« Reply #4 on: April 08, 2011, 09:16:43 am »
I agree for farming areas but i think it woud be better if u level proffesions normally,like how it is in wow now,but u have to do hard Qs to get good recepies
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Steff

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Re: Talk with WOW devs - What they say!
« Reply #5 on: April 08, 2011, 03:19:22 pm »
I dont meen the leveling part. You have to enhance your leveling skill with training. But you cant just buy new skills for profession but get it through Questline. Like an apprenticeship in a profession. You have to do work for the smith guild to prove you for new apprenticeship in your handicraft.
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SliDra

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Re: Talk with WOW devs - What they say!
« Reply #6 on: April 08, 2011, 03:51:49 pm »
Ye,tats what i tght to,but not all recepies,just(but not few) better ones
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Jack

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Re: Talk with WOW devs - What they say!
« Reply #7 on: April 10, 2011, 10:36:27 am »
Thing is: there are so many ways to improve MMORPG gaming experience and there are no strict rules of how to do everything, yet most MMOs are completely the same - because they are greedy for money.
The way these MMOs work right now are simply focused on addicting players and pumping the most money out of each player they can - see monthly fees etc. In my opinion anybody who pays on a monthly fee for games is a very stupid person. Maybe that's because I grew up with no-monthly-fees-games (also MMOs, not in the too long gone past) but it still stands valid, I will not once pay a monthly fee for a game.

The recent developments (especially in WoW) are seriously ridiculous. Over at our all-time favourite site MMOwned there was a discussion about this latest patch that re-uses old content and it was written on a more against-it kind of view - I totally had to agree with it.
The funny thing were the comments. Nearly ALL of the comments were defending the way Blizzard creates their new stuff lately (HURR DURR COLOR CHANGE + NAME CHANGE or HURR DURR MODELSWAP). I mean god damnit think about it! They are paying MONTHLY FEEs for this shit. They are paying lots of money each month to be able to play and -if it was me- I would be expecting new content updates, but not ones with fucking shit I have seen tons of times before!
(For all you MMO-noobs out there -and I know out of experience that WoW gamers are in fact the most MMO-noobs (probably this is why they dont complain about it as much or stopped playing years ago...) at the time WoW came live I was playing a MMO with most of the features WoW had until BC, no monthly fees and yet free of charge content updates, new content - I must add.)

So you might think I've gotten a little off topic now but I'm not.
Recent trends in gaming have shown: don't expect a game which is running for a few years to be good, it will only get worse (because of the greed)
On the other hand, indie developers are most of the time players themselves and what to create a game that is fun, their drive is fun, not nescessarily money (of course money but fun is more important to most). Just wanting to mention Minecraft and Magicka here  ;)
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SirFranc

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Re: Talk with WOW devs - What they say!
« Reply #8 on: April 10, 2011, 01:02:47 pm »
Quote from: "Jack"
Thing is: there are so many ways to improve MMORPG gaming experience and there are no strict rules of how to do everything, yet most MMOs are completely the same - because they are greedy for money.
The way these MMOs work right now are simply focused on addicting players and pumping the most money out of each player they can - see monthly fees etc. In my opinion anybody who pays on a monthly fee for games is a very stupid person. Maybe that's because I grew up with no-monthly-fees-games (also MMOs, not in the too long gone past) but it still stands valid, I will not once pay a monthly fee for a game.

The recent developments (especially in WoW) are seriously ridiculous. Over at our all-time favourite site MMOwned there was a discussion about this latest patch that re-uses old content and it was written on a more against-it kind of view - I totally had to agree with it.
The funny thing were the comments. Nearly ALL of the comments were defending the way Blizzard creates their new stuff lately (HURR DURR COLOR CHANGE + NAME CHANGE or HURR DURR MODELSWAP). I mean god damnit think about it! They are paying MONTHLY FEEs for this shit. They are paying lots of money each month to be able to play and -if it was me- I would be expecting new content updates, but not ones with fucking shit I have seen tons of times before!
(For all you MMO-noobs out there -and I know out of experience that WoW gamers are in fact the most MMO-noobs (probably this is why they dont complain about it as much or stopped playing years ago...) at the time WoW came live I was playing a MMO with most of the features WoW had until BC, no monthly fees and yet free of charge content updates, new content - I must add.)

So you might think I've gotten a little off topic now but I'm not.
Recent trends in gaming have shown: don't expect a game which is running for a few years to be good, it will only get worse (because of the greed)
On the other hand, indie developers are most of the time players themselves and what to create a game that is fun, their drive is fun, not nescessarily money (of course money but fun is more important to most). Just wanting to mention Minecraft and Magicka here  ;)

He said truth.
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SliDra

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Re: Talk with WOW devs - What they say!
« Reply #9 on: April 11, 2011, 10:09:58 am »
Yes,i totally agree,why woud u play on retail when u can easly let nabs do that and go to some private server,blizzard now does like some games did b4 to,relese more and more expansions just to get more money,anf for vanilla wow,every online game was free at beggining so it can get players first,even guild wars and runes of magic will get some monthly fees
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Steff

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Re: Talk with WOW devs - What they say!
« Reply #10 on: April 11, 2011, 11:11:33 am »
For me its ok to pay for a online game. 12 till 15 euros are not the problme. If i went to cinema also 15 pp are gone. A more flexible payment for weeks or days whould be better for casual gamer like me ;)

But i agree that they develop the game to much for the masses. And the mass is the 12 till 14 year old guy with no character in real life searching for honer in the virtual one. That blizzard walk this way is bad but if you have a non pay per month game you have most time the buy item stuff concept that also lead to guys you will not play with.
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SirFranc

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Re: Talk with WOW devs - What they say!
« Reply #11 on: April 15, 2011, 01:30:39 am »
I want to reiterate blizz's ideas about "caring about player appareance"... really, still frowning at that

WTF are you playing a MMO where you can't even look decent, and no matter how many pleas, you'll still won't do a shit because it's not going to make you earn more money? (apart from people that quits/discards wow because doesn't like the customization) you don't have to make grind-based everything on wow...
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Jack

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Re: Talk with WOW devs - What they say!
« Reply #12 on: April 15, 2011, 11:55:27 am »
yes you do :D because if you give people 200 ways of customizing their characters right at the start, they can create the person they want to play and then have fun for a few weeks and be through with it.
Acquiring the same stuff through grinding makes the player play for a few months to get what he wants.
More time playing = more time paying :D yaaay

I'd rather enjoy games based on RP as well (especially since the genre was once called MMORPG, but I don't agree on the RPG that much anymore, these times it's more like MMOGRIND) but I don't believe this will be happening anytime soon. Or maybe anytime at all.
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SirFranc

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Re: Talk with WOW devs - What they say!
« Reply #13 on: April 15, 2011, 12:15:07 pm »
Quote from: "Jack"
yes you do :D because if you give people 200 ways of customizing their characters right at the start, they can create the person they want to play and then have fun for a few weeks and be through with it.
Acquiring the same stuff through grinding makes the player play for a few months to get what he wants.
More time playing = more time paying :D yaaay

I'd rather enjoy games based on RP as well (especially since the genre was once called MMORPG, but I don't agree on the RPG that much anymore, these times it's more like MMOGRIND) but I don't believe this will be happening anytime soon. Or maybe anytime at all.
You always speak truth. RP is dead on MMOs : /
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SliDra

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Re: Talk with WOW devs - What they say!
« Reply #14 on: April 17, 2011, 12:24:24 pm »
Bit offtopic
Thats why there are fable and gothic for me xD
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