I've been rolling the thought in my head of how retroported weapons and 3d armor(helm/shoulders) are down ported from higher revisions, they don't carry their false reflection/specular effect. I've been thinking of making a conversion process where it would still keep that effect on retroported stuff but.....the idea keeps skipping on by every-time it comes up because it would seem that no one is bothered by the lack of this. And it would probably just be a waste of time. lol.--Another Idea is to make some sort of particle creation script for custom OBJ to M2 weapons. I've made them by hand so many times now it's not difficult, just time consuming to figure out what direction something is going to go in, and how to control it.Basically like having presets for particles and such.
I've been rolling the thought in my head of how retroported weapons and 3d armor(helm/shoulders) are down ported from higher revisions, they don't carry their false reflection/specular effect. I've been thinking of making a conversion process where it would still keep that effect on retroported stuff but.....the idea keeps skipping on by every-time it comes up because it would seem that no one is bothered by the lack of this. And it would probably just be a waste of time. lol.
It isn't a waste of time, when you do it for fun. And i'm pretty sure, that there are enough people on modcraft, who would like to something like that.