which is why I use blender to make an OBJ File.
Quote from: "PhilipTNG"which is why I use blender to make an OBJ File.I've only found an converter for .obj to .m2 and that wont work i guess
I just ported it in 3ds max and then exported it as another 3ds file and then just used the mirror machine's 3ds converter to change it into a wmo.
Open your model in 010 editor and see what is wrong with the path.
Quote from: "abdalrahman9"I just ported it in 3ds max and then exported it as another 3ds file and then just used the mirror machine's 3ds converter to change it into a wmo.Which MM do u use? And Which 3ds Max Version?Quote from: "Skarn"Open your model in 010 editor and see what is wrong with the path.I'm not familiar with the 010 editor, so what i'm looking for? There ist just one Path at the beginning. "mtllib untitled.mtl" after this line there are only many many coordinates like "v -6.818900 26.903000 3.766793"