I have exported all the files for the Orc HD Model.
1 m2, all anims, and the 4 skin
As you can see, the orc model look like this :
[spoiler:3vv549wm]
[/spoiler:3vv549wm]
After intensive work, i think the problem come from the skin files.
Especially the last geosets of the model.
Orc and other HD Models have a large number of triangles
Orc Model : 23428 triangles = 23428*3 = 70284 indices.
The problem is here, The start triangles offset, is only 2 bytes ! his maximum is FF FF (65535).
I made a little schema about this thing :
http://www.hostingpics.net/viewer.php?i ... llshit.pngOn modelviewer the geosets with this problem(72 73 74 75 76 and 77)are bullshit, something like that :
http://puu.sh/81y0S.jpgI'm pretty sure, theses geosets are the missing part on the screen.
This is very annoying, i'm looking for a solution, but i think we can't do something for that