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Author Topic: Recruiting for a small project.  (Read 6802 times)

Valkryst

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Recruiting for a small project.
« on: June 08, 2014, 02:33:08 am »


Hey,

Over the past eleven months both the team and I have been working on what began as a small project. Although work was slow, the speed at which we've progressed in the last two months has overshadowed everything done in the months before.
Although we can't wait for the server to be playable, we do respect this as a fun hobby and because of this, we don't ask anyone to do more than they want or press for deadlines.

I won't go into too much detail here, but we plan on removing the vast majority of in-game content and replacing it. This includes zones, factions, achievements, some spells, reworking all of the professions, adding new dungeons, etc... Many of these things are still in the planning stage, but a good deal is starting to show up on the server as we continue development. So-far everything has been fairly lore-based, with some modifications, but we try to keep with the lore as much as we can while maintaining the freedom to do what we want in some areas. The storyline is set after WotLK and we're ignoring Cataclysm, MoP, and WoD lore for now. If you want more information about the lore and some ideas you can see my blog post here.

We're currently finishing the first zone which only needs quests, items, and some other basic things. The next three zones are also underway, but two of them still need minor/major worldeditng work.
Hopefully the first zone will be playable within the next month, but that heavily depends on the number of quests are written up and submitted for implementation.

If you would like more information on the project you can either view our wiki here, or my blog here. The wiki has a few articles, but nothing major, and my blog has various posts with screenshots from the project along with a number of development-log posts. Other than that I'll say that we're running on patch 3.3.5a with Eluna-Trinity.

------------------------------------------------------------------------------------------------------------------

If you're interested in helping out with the project, or if you'd like to ask a few questions about it, you can reach me on here or on Skype. If you don't have any of the skills below, but still want to help, then send me a message.

DBC Work:
  • You'll be working everything from new factions to revamped professions to learning more about DBC files with me.
  • Work Load - Light
  • Training Provided - Yes
  • Positions - 1/1

Modeling/Texturing:
  • Doing everything from new textures to creating bread and ancient tombs.
  • From time to time we'll request models for use in worldbuilding and in in-game decorating.
  • Work Load - Medium
  • Training Provided - No
  • Positions - 1/3

Item/Creature Creation:
  • Creating customized NPCs using Rotchet2's DressNPCs patch.
  • Creating items based off of descriptions from Valkryst.
  • Work Load - Light.
  • Training Provided - Yes
  • Positions - 4/6

In-Game Worldbuilding:
  • Decorating the insides of houses, inns, barns, various places in the world, etc... with gameobjects.
  • Work Load - Light.
  • Training Provided - Yes
  • Positions - 4/5

Scripting (Eluna):
  • Quests, gossip, mob mechanics, etc...
  • Work Load - Medium
  • Training Provided - Partially
  • Positions - 2/2

Quest Writing/Proofreading:
  • Writing quest text, NPC speech, etc...
  • Proofreading all quest text, NPC speech, gossip menus, etc...
  • Work Load - Light.
  • Training Provided - No
  • Positions - 3/6

Gameplay QA:
  • Testing content as it's completed. This involves running through the same content multiple times on each class, giving feedback on how to fix or improve game-play, helping with balancing, etc...
  • Work Load - Light
  • Training Provided - N/A
  • Positions - 4/Unlimited

Examples of your previous work, for any position except for QA, are requested, but not required. Everyone on the team is able to handle a number of the tasks listed above, so you're not restricted to one role.

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[media:2ukiy1ov]https://www.youtube.com/watch?v=0Kxes3KN5rE[/media:2ukiy1ov]

[media:2ukiy1ov]https://www.youtube.com/watch?v=mq6ISII4ZDA[/media:2ukiy1ov]

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Thanks for taking the time to read through this.
« Last Edit: June 16, 2015, 12:15:35 am by Admin »
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Valkryst

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Re: Recruiting for a small project.
« Reply #1 on: July 08, 2014, 08:46:15 pm »
Currently looking for someone to create NPCs along with another person to work on some very simple C++ code.
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kojak488

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Re: Recruiting for a small project.
« Reply #2 on: July 09, 2014, 01:25:03 am »
https://i.imgur.com/rZSgcni.jpg

Looks like the glove geoset is set incorrectly there.
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Valkryst

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Re: Recruiting for a small project.
« Reply #3 on: July 09, 2014, 06:54:33 am »
Quote from: "kojak488"
https://i.imgur.com/rZSgcni.jpg

Looks like the glove geoset is set incorrectly there.

Ah, I never noticed that. Thanks!
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Valkryst

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Re: Recruiting for a small project.
« Reply #4 on: August 30, 2014, 05:08:29 am »
Bump - I've rewritten the entire OP, added in current information, and updated the positions that we're looking to fill.
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Vlad

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Re: Recruiting for a small project.
« Reply #5 on: December 13, 2014, 05:08:00 am »
How is this project doing?
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Valkryst

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Re: Recruiting for a small project.
« Reply #6 on: December 13, 2014, 05:48:29 am »
Quote from: "Vlad"
How is this project doing?

We work very slowly, but things are still being worked on. We're hoping to have the basic quests, zone mobs, and whatever else we can done by Christmas. If we reach this goal I'll hand out the patch to whoever wants to hope on and we'll let people test the content that we have at that time.

There is often no activity for a few weeks, then a fair bit gets done (usually by me or my world building friend), and then back to inactivity. It would be nice to get someone who is able to come up with quest ideas and such as that is my main concern right now.

Thanks for asking.
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Steff

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Re: Recruiting for a small project.
« Reply #7 on: December 15, 2014, 07:32:38 am »
Issent the title funny ;)

Small...
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Vlad

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Re: Recruiting for a small project.
« Reply #8 on: December 17, 2014, 05:28:53 pm »
You should post some screenshots!
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Valkryst

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Re: Recruiting for a small project.
« Reply #9 on: December 17, 2014, 08:18:23 pm »
Quote from: "Vlad"
You should post some screenshots!

I'll probably fix-up the post a bit by the end of the month. There isn't too too much to show off in the screenshots other than the game world, NPCs, a handful of quests and such just yet.
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Valkryst

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Re: Recruiting for a small project.
« Reply #10 on: January 11, 2015, 10:23:56 pm »
Currently looking for a number of people to test content. There won't be a massive amount for you to test, so the workload is quite light.

You'll usually be working with me and the other QA members to test content as it's being created and your feedback will directly affect how the game-play will work.
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Glenard

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Re: Recruiting for a small project.
« Reply #11 on: January 13, 2015, 09:38:35 am »
Valkryst, it sounds great to will help you with testing some content. When you accept it send me an PM please with what i need for helping you.
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Valkryst

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Re: Recruiting for a small project.
« Reply #12 on: February 26, 2015, 09:01:46 pm »
Updated the post and added a video.
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stoneharry

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Re: Recruiting for a small project.
« Reply #13 on: February 27, 2015, 03:28:08 pm »
I would like to test this.

(And maybe contribute.)
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kojak488

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Re: Recruiting for a small project.
« Reply #14 on: February 28, 2015, 10:03:05 pm »
That's some good, impressive work.  Good luck with your project.  I love some RP so I hope it launches at some point. :D
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