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Author Topic: Textures went crazy  (Read 3102 times)

inico

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Textures went crazy
« on: February 25, 2011, 07:13:33 am »
Hello. First of all, sorry for my English.
Well, every time i save a Northrend ADT with noggit, the textures went crazy :S
When i open the map i saved, all the textures are mixed and looks very weird!! It only happends with Northrend maps (i.e. Sholazar Basin). Do you know why?

Thank you.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Textures went crazy
« Reply #1 on: February 25, 2011, 02:16:06 pm »
No
But this is still in the bugtraker.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Gurluas

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Re: Textures went crazy
« Reply #2 on: January 07, 2013, 08:59:53 pm »
Any update on this bug?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Textures went crazy
« Reply #3 on: January 07, 2013, 09:08:10 pm »
Well, wdt flag. Unset the flag and save every ADT once.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: Textures went crazy
« Reply #4 on: January 07, 2013, 09:17:35 pm »
wdt flag?

I have a similar problem with Gilneas ported from 3.3.5



Any idea on how to fix it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

schlumpf

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Re: Textures went crazy
« Reply #5 on: January 07, 2013, 10:29:42 pm »
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: Textures went crazy
« Reply #6 on: January 08, 2013, 11:19:01 am »
It fixed the Gilneas textures, but now the rest of EK causes a crash.
Any idea how to change the ADT with the 010 editor so it will behave like the rest?

Do I edit each ADT without the flag and then save it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Ascathos

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Re: Textures went crazy
« Reply #7 on: January 08, 2013, 01:05:36 pm »
Quote from: "Gurluas"
It fixed the Gilneas textures, but now the rest of EK causes a crash.
Any idea how to change the ADT with the 010 editor so it will behave like the rest?

Do I edit each ADT without the flag and then save it?
Dependent of what you need to do, yes, you have to edit each single ADT and save it individually. If worse comes to worse, each of the 16x16 chunks.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: Textures went crazy
« Reply #8 on: January 08, 2013, 01:39:56 pm »
I am trying to convert a Northrend style ADT to a Vanilla/TBC style ADT.
Right...It will be much work but ...worth it.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Gurluas

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Re: Textures went crazy
« Reply #9 on: January 08, 2013, 10:30:04 pm »
I tried saving it, and it wiped all texture data. It turned into the default brown dirt.
Any idea on how to make it work?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »